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itchonicu

4
Posts
2
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A member registered Jun 24, 2025

Recent community posts

Lona can quickly sleep after defeating everyone, and the game hangs with noone being there to torture her.

FWIW 0.9.9.0.3 seems a lot better in this regard.

Yeah okay, but... it doesn't feel right when the delay/lag doesn't have a clear, visible purpose. The game itself runs really snappy even on old i3 cpus, except for the times when... whatever it is that happens (console doesn't show a clear answer). And it doesn't make much sense to me, 'cause it happens at such strange times, not while loading or such. E.g. start a new game, skip tutorial, enter Burning Keg, exit to map, then press X: it takes 2 seconds for the menu to come up (core i5). It's okay. But with a late-stage game?.. Do the same (Keg), and it's now 5 seconds  - with an additional 1.5 second delay when you push "down" enough times to cross from "Sex Stats" to "Equip". What's happening? Clearing the inventory didn't help.

LonaRPG community · Created a new topic To be fixed?

A very good game indeed. However... what's the outlook on these things?

- the constant 3-10 second hangs absolutely everywhere and anytime (100% cpu usage when it happens). Is this a known thing?

- swamp maps are completely innavigable, be it day or night. I simply reload or moveto() over them instead. Impossible to see if a tile is passable or not. To make matters worse, fishkind/siren NPC can step on some tiles, but Lona can't..