Lona can quickly sleep after defeating everyone, and the game hangs with noone being there to torture her.
itchonicu
Recent community posts
Yeah okay, but... it doesn't feel right when the delay/lag doesn't have a clear, visible purpose. The game itself runs really snappy even on old i3 cpus, except for the times when... whatever it is that happens (console doesn't show a clear answer). And it doesn't make much sense to me, 'cause it happens at such strange times, not while loading or such. E.g. start a new game, skip tutorial, enter Burning Keg, exit to map, then press X: it takes 2 seconds for the menu to come up (core i5). It's okay. But with a late-stage game?.. Do the same (Keg), and it's now 5 seconds - with an additional 1.5 second delay when you push "down" enough times to cross from "Sex Stats" to "Equip". What's happening? Clearing the inventory didn't help.
A very good game indeed. However... what's the outlook on these things?
- the constant 3-10 second hangs absolutely everywhere and anytime (100% cpu usage when it happens). Is this a known thing?
- swamp maps are completely innavigable, be it day or night. I simply reload or moveto() over them instead. Impossible to see if a tile is passable or not. To make matters worse, fishkind/siren NPC can step on some tiles, but Lona can't..