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Ironfox

39
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A member registered Jul 13, 2023 · View creator page →

Creator of

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I know this is well after the fact, but I just want to say I think this a very well laid out adventure.

I'm writing my own content and frequently reference other's work for ideas primarily on layout and I think yours is one of if not my very favorite.

Awesome art pack! Worth more than the donation suggestion. Especially the borders.

Alright, as promised, the missing content has been added.

Oof... embarrassing. 

Just realized I never included the effects of Vella's Blueleaf Extract or the contents of Angelbeard's chest.

Unfortunately I won't be able to rectify this until tomorrow evening.

Thank you for your patience, I'll take care of it first thing after work.

For anyone following the page, the first upload of Duskmorrow had some strangeness going on with the bold type in the characters section. It's been resolved, so if you want a clean copy, just re-download over the first one.

Found ANOTHER typo!

Eventually I'll be able to hire an editor so this doesn't happen so much.

I also don't do any coding, so I can't help you there.

I am planning on expanding once I'm finished working these hellish 14 hour days. I would want to have more modules finished first, at least the first trilogy of adventures.

The things I would eventually be looking for are an illustrator and maybe a professional cartographer. I love doing my own art and maps, but it is time consuming.

For those who downloaded after the price change, well first off thank you, and second, I found a few minor typos and a mistake in the font on the Fort Frostmire description. The newest upload addresses these

Only the top 2 have a 4 star rating. A 3.5 is very strong.

And spite rating other submissions is always a D-bag move.

I hadn't selected Preferred Platform, but I was able to resolve the issue by shuffling the queue.

Thank you.

I don't think it's reasonable that one should rate everything. How much you should? Umm... More than zero?

I don't think that's something anyone else can answer for you. I would have felt like I'd have paid my due after 10, but I ended up rating all of them. But I've got loads of time on my hands from being laid off work last week.

Personally, I think there is some ethical obligation to rate some, but the number is up to you.

Tombstone name generator is my favorite part and I'm stealing it wholesale. 

I hit the "Shuffle Queue" button and that refreshed it. 

I hit the "Shuffle Queue" button and that refreshed it. 

I have 18 unrated Game Jam entries, two of which I've been anticipating giving a 5 star to, but my queue stopped refreshing. What gives?

This is absurd. I'm not supposed to like this. 

But I really, really do.

I like this a lot more than I like most class write ups. My *only* complaint (and it's tiny) is on the martial artist where it says "1d4+the". Bit of an eye-sore to me. Would prefer "1d4 + the", but I migh be alone there.

Good work nonetheless. 

Thanks for checking it out.

The riddle is a trick. There is no riddle. The fairies there are having a laugh at the PCs, convincing them to waste time in the library.

I may need to make the entry points clearer. On the map it states "Master Bed Staircase: Up to Private Tower" and it mentions being able to climb to the tower as well. I've seen a lot of modules color code points of transition and such and I may begin doing the same.

Two most important factors I've based my ratings on:

1) Can this teach me something I can use in my own designs?

2) Do I want to run this myself?

Yes to both with this one. Love the NPC layout. Well done.

Could put the d100 table in columns to fit all on one page.

Took forever for this to come up in my queue.

Have my five star rating please.

Pretty impressive how much you were able to fit into such a small space. Maybe a little cramped for my liking but this is great work nonetheless. 

I've been loving the color coding I've seen in these modules. Changing some of my own ideas about design.

This one's a five star from me.

I usually follow the "rulings over rules" philosophy for things like this. I leave a lot of particulars vague in my own work so that GMs don't feel tied to a specific way of doing things. 

Bestiaries are not usually my thing. I prefer creating my own when a core monster won't work. But these are quite well done with just enough lore to make them interesting while leaving room for embellishment.

I love this. Open ended with several means of progression and in such a tidy and aesthetic package. Well done.

Five stars once it comes up in my queue. 

Great layout. I wasn't even put off by the single column format, and I usually am. Really great map. 

Five stars.

This is my kind of adventure!!

Lots of random weird things to affect the characters, monsters that are recognizable but different enough to challenge the players ideas about them. 

Great work. 5 stars.

This is well done. Easy to drop into an existing game or even use as a temporary rules set for a horror themed game.

Thanks! I've been waiting for your adventure to pop up in my queue. Dig the blending of fey with an almost cosmic horror vibe. The grid map make theater of the mind easier as well. Good work.

Thank you! I hope you enjoy it.

The curse being as distracting as it is somewhat ameliorated by the fact that the dungeon itself doesn't ask *too* much of the PCs.

I might amend Melendrin's description to reflect that centuries as a ghost has made him more amenable, but he isn't actually more reasonable or less childish. His willingness to help is purely self-serving and should still be role played as described, but your criticisms are valid. I'll update the file after the votes are in. I'm not sure I can make all the changes I'd like and keep it under 8 pages.

And thank you for the feedback. I generally consider criticism more valuable than praise (though praise is certainly welcome).

Man I really like this!! The color coded labels are great. Almost makes me want to abandon my "Only one or two splashes of color" rule.

And the vibe is fantastic. Love the folklore-y feel.

I like the dungeon. Question: Do you have a scanner?

All of my images are hand drawn, then scanned and doctored with GIMP. That's how I remove the lines on the graph paper of my maps. Usually just a matter of making it greyscale, then increasing the contrast.

Unsolicited advice, but I hope it's well received and beneficial. 

Perfect supplement for my Frostmire setting! Well done. I needed rules for cold weather. 

Great layout. Great style. I can see running this many times and it always being fresh.

Love the dungeon idea. My crawlspace scares me sometimes, so I relate. 

What effect, if any, does deleting then re-uploading your submission have?

I've changed a few errors and design choices in my original PDF.

I should have come here before submitting...