Actually not bad! Definitely could use some polish but it's more enjoyable then I expected.
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It's really tough, I spent probably more then half an hour figuring it out. Basically you have to go away from the middle just the right amount, move towards the middle and bounce off the line right before it disappears, then move either up or down and away from the middle again at the right moment. If executed correctly, you have a momentum advantage and should try to push the AI off as quickly as possible before it makes it more difficult for you.
I'm hoping this is the right page to ask this, but I apologize if that's incorrect. I'm trying to find a game I saw a while ago but I don't remember what it was called. If my memory is correct, it was in a featured bundle a while ago and was created by one of those browser game site companies (armor games, crazy games, kongregate, etc). It was a top-down puzzle game with saturated colors on a black background, and the description said something about having exactly 100 puzzles. I already tried searching for the creator by searching armor games along with several other companies. I wasn't able to find it, anyone know what it's called?
I found a few glitches all relating to the gym. First off, if you go back to the locker after using the Hydra Juice, there will be another. You can also walk out of bounds in the gym simply by walking south at a specific point in the bottom wall. And most importantly, I can't put the balloon on the weight. I watched a walkthrough because I couldn't figure out how to lift the weight, even though I already had the balloon it wouldn't automatically put it on. I decided to restart the game and the same thing happened, am I missing something?
I know this is a jam game, but I'd like to see it polished version once the jam ends. The concept and gameplay is really cool, here are some issues I ran into:
Weapon balancing. I like the diversity between weapons, but some are way better than others. I understand this is intentional, but sometimes I'm left with a terrible weapon at wave 3, and I can't do much about it.
Another thing I didn't like was the fact that there isn't any way to tell where you are on the map. This probably isn't a common problem, but I managed to get lost on the map and I couldn't find the coop, something like an arrow that points to the coop when it's off camera would be nice.
And lastly, not being able to find the final fox. This happened to me a few times, the fox must have gotten stuck on something because I couldn't find it, which ultimately forces you to wait until you die.
You're probably aware of most if not all of these issues, but this is my feedback.
Great game! Was this by any chance inspired by the game "witch" on scratch? I wouldn't be suprised seeing as how the comment below says this was originally a scratch project and I noticed a bunch of similarities, such as the cat.
Ah man, I went back to the start from the first checkpoint and there wasn't any secret. But there are some secrets I found.
1: When the game is loading, spam the "LET ME PLAY THE GAME" button and it will load quicker.
2: At the part with the first rainbow blocks, just narrowly dodge them and you'll fall to the bottom. Now you can just walk the easy path (Never actually done it the intended way).