Thank you for sharing your thoughts.
Honestly, I wish I could have had conversations like this with the community sooner.
Often I was unsure of how to proceed with game dev and posts like this are great for encouragement and clarity of purpose.
While I always stayed true to my initial vision and level of quality, I made a lot of mistakes along the way.
For instance, game progress stalled when I worked on other games to make a career change as a full time game engineer.
My strategy mostly worked. I learned a lot as a professional game dev and I got MGT back on track and I was delivering a higher quality game.
However, confidence waned and people lost interest.
In no way am I blaming the community.
As you mentioned, it is a familair pattern. As an NSFW gamer I also felt that frustration.
I am grateful for the experience and the people I met along the way.
Kind regards,
iLEWD



