Very excited to pick this up! The beta and steam games festival demo were both fantastic.
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I can't really make effective use of it because it's the opposite of what I expect when compared to games like Everspace - an option to do this, separate from the flight axis controls, would be awesome!
True, I've noticed the same thing. I have some ideas on how to mitigate that that I imagine I'll implement in a post-jam version.
For one, I plan to make destroying a pirate restore a small portion of the player's health - I'll probably also reduce the rate at which "right-handed" ships spawn, too.