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iNeedYourSkullz

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A member registered May 22, 2020 · View creator page →

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So it still happens in 1.13.2 BUT it works in 1.13.3. I can't tell what I did different with my setup but I am able to export png files with ease now. Thank you for such an awesome tool. I love seeing the updates on twitter. 

Hi!

So the notification states the export completed with no errors but no PNG files load. If I choose to do a gif or jpg it exports no problem. Very weird but I will redownload 1.13.2 again maybe I did something when setting up the file?? Who knows, but thank you so much for responding :) 

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Hello!

Has anyone else had issues with exporting their creations as a PNG file type? I followed along with this video on text animation and simply added an export node to export the animation as a png Image sequence. However, PNG does not work at all. I can export jpg as an image sequence but my needs require it to be a PNG. Any ideas for solutions?


EDIT: this issue occurs in 1.13.2. PNG export works in 1.13

Thanks for the feedback so far everyone! I'm going to work on making the how to play a lot clearer and fix the UI. Not sure why things got all wonky on the upload. 

Nice music and nice art! The dragon felt a tad on the slow end even with accelerating but still fun concept. Good job!

Good game. Feels pretty complete and lots of thought went behind it. Some levels had me really engaged trying to reach the goal at the end. 

Really fun game! The combo system to unlock the power up was rewarding especially clearing out a whole wave flawlessly without missing a single shot. That boss definitely gave some trouble but over all really good job. I want to learn more about the cowboy character and why they are stuck in this dungeon fighting waves of beasts!

Ah this game was hard lol. I didn't make it too far but the jumping felt good, really liked the squishy sounds. 

This is the most fun I've ever had at a pizzeria! But seriously great concept and loved the music and character art work. Having animations will def add life and charm to the game. Off to make more pizzas!

I had a hard time grasping how to turn on the light? I wasn't able to to get it figured out :(

The concept is really good. Time moves only when the play moves gives time to make long term moves. It takes a few attempts before things click but when it does the game works well. Nice job!

Nice art but sometimes the spikes were hard to see. 

Fun lil shooter! Got sucked it for a bit and really tried to get a higher score each time. 

Nice tacos

Really nice job! Game is easy to pick up and play. I like that there's a hard mode option from the start. 

My rocket clashed with the asteroid. 

Nice idea for a defense game. I couldn't tell though, did speed increase fire rate or the speed of bullets fired by the corresponding turret? 

I wasn't too sure what to do besides shooting orbs at pillars? Character movement feels fast and fluid though. I liked the art style too!

This game has some major retro flash vibes and I think of that as a positive! 

Game is censored? 

I liked how clean the sprites are. Really cool tool, definitely unique! 

Really clever idea. Levels 11 and 12 had me stuck for a good while before finally figuring them out. 

Ah Minesweeper with a twist! Coll idea and the clown aesthetic was pretty haunting not gonna lie but the horror was part of the charm.

Great game concept! I didn't end up beating any of the games but they were fun and unique to try. The CRTV style was a little hard on the eyes but I liked the commitment to the visuals. 

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A lot of good atmosphere and it has a very dreamlike vibe that I liked. I ended up getting stuck at the ladders and couldn't find my way out. So I didn't really know where I was going lol.

This was super creative, loved it! I got 60 on my first try. 

That's a good idea! I wanted to keep everything one button for simplicity but that takes away some much needed control when firing :)

Fun little game! I liked putting points all into the weapon so I could spam shots. 

Thank you for the feedback! Enemies drop different weapon types you can pick up which will change your attack but there is no indicator when you change weapons. Player feedback in general is definitely something  to improve upon especially when receiving damage. I agree that "dinging" sound is obnoxious haha  ;) 

haha no way! I'd love to hear those lyrics. 

Hey! You have to use 'w' to interact with them. It's more like you're climbing up like a ladder.