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Slow Motion Warfare [Prototype 1]'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
IDEA | Was this game super interesting or innovative | #111 | 3.333 | 3.333 |
FUN | Was the game satisfying to play or did it bring you joy | #268 | 2.333 | 2.333 |
Overall | #291 | 2.200 | 2.200 |
MOOD | Did the game have atmosphere or make you feel something | #309 | 2.000 | 2.000 |
VISUAL | Did the game have nice graphics or art direction | #317 | 2.000 | 2.000 |
AUDIO | Did the game have great music or sound design | #345 | 1.333 | 1.333 |
Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Let people know how long you've been working on the game
I've worked on it for a few days before, and a few days now.
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Comments
The concept is really good. Time moves only when the play moves gives time to make long term moves. It takes a few attempts before things click but when it does the game works well. Nice job!