Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

IndyIdaho

17
Posts
1
Topics
13
Following
A member registered Jan 01, 2018

Recent community posts

Good to hear, thanks for the quick reply!

Once the routes of the current four girls are completed, will you be adding others into the future (Maron, Ran-Fan, Lunch, Zangya, Etc.)? Not Like dragonball has a shortage of babes.

Also in terms of fetishes will the game remain vanilla or will kinkier options show up in the future?

Man, Patreon seems like its on a crusade tearing down adult projects lately. What the hell is going on?

Does anyone know what the actual in-game story or lore for this game is? The one poster in the security room looks like its warning us against sex with the girls (yeah I'm definitely ignoring that) but it doesn't say why. Is it actually dangerous to do so or is it just management not wanting the employees to "sample the inventory"? Are the girls real (and if they are, what are they doing here) or are they just really convincing robots?

I'm currently assuming that "interactive sexytime" is going to be the eventual reward for beating the game. That said in the meantime it would be good if the girls got additional positions when we "lose" from getting caught.

My only real 'rail shooter' experience that I can recall is the original Star Fox on SNES, but I remember that in that game the 'zone' for movement was large enough that you could slightly pull the screen in the direction you were going to give the player more space (I would say roughly a quarter of an extra screen's worth) while flying through the main level and only focusing back down to a single screen's worth of movement when it became time to fight the stage boss. Adjusting the levels to take this into consideration obviously means more work, but it would also mean that the player has more breathing room to work with and gets a better feeling that they're actually flying, and allows for more varied placement of enemies, items, and secrets.

Gameplay-wise the game is off to a good start, but the 'zone/space' your ship can maneuver in when flying through a stage feels a bit restricted.

So far this is a good simple beat-em-up game that's worth its price, great work!

Is this game considered complete, or will their be future updates (new enemies, animations, stages, etc.)? Because if new stuff can be added, then I'd like to ability to potentially impregnate the girls that we have sex with (the premise is that the hero is the last man on earth, he needs to try and restore the male population somehow).

Like, maybe there's a "virility meter" that builds up as you defeat enemies, and when its full you fertilize and knock up the next girl you have sex with and that gives some kind of reward (an extra life, points to unlock abilities or in-game content, etc.)


Again, this is a good game that I think has lots of potential if you wish to keep expanding on it. Thanks for reading!

I think the current build (Version 0.17) is bugged. So far I've completed two starter quests (the Old Ways and the Gentleman's Club) and the game hasn't given me any red orbs, blocking me from completing any corruption paths. 


I noticed that in the quest log the game logs them as completed, but when I click on the quests in detail they both seem stuck on "return to quest giver". Flirting with the ladies at the pub no longer gives any orbs either (I think it used to do so after 3-5 tries)

Nice game you got going here! I was wondering if in the future you could create a "dark mode" as an optional setting where its white text on black background. Nowadays i at least find that far better for viewing than the standard color arrangement.

Having to choose between walking and running at any given time is most likely a deliberate design decision, so you'll probably have to just get used to that.


But I agree that the dialog could use subtitles, the phone voices are too low and garbled for me to clearly understand what their saying.

While I actually like the general idea, I agree that "Lovecraft Locker: World Tour" may be beyond the team's budget right now. Sticking to a school setting is more than enough at this time, especially since there more than enough potential locations as is (classrooms, locker room, bathroom, pool area, track area, back alley, etc).

As a copy of Tentacle Locker this looks pretty good! I do appreciate the attempt to add more story and atmosphere to the game. That said, is there any current consideration to adding more mature/buxom girls in the future (mostly likely senior students and/or teachers)?

Also, If you're adding a "don't get caught" condition to the gameplay, will there eventually be a way to prevent girls from noticing the strange antics going on in the hallway? Perhaps allowing the player to trip fire alarms or rattle lockers to misdirect/drive off potential witness, or give the player the the ability to click on a panicked girl and make her psychically "forget" what she saw.

thanks for the update!

Thanks for the info! With this new information in mind I went ahead and subscribed. Thanks!

Will these bonuses be shared with your Pateron subscribers as well? I'd like to support but I don't want to have to register on multiple different websites to support different projects belonging to the same creator.


As to possible future content I'd like to see, I'd like to see additional schools the tentacle monster can travel to, so we can see girls that potentially look widly different than normal. Two examples could be:


Magical Academy:     girls are dressed like witches, and monster girls (goblins, angels, genies, succubi, etc.) can show up.


Space Academy:      girls have form-fitting bodysuits or "Star-Trek"-like outfits and various alien races show up.

    So far this is a great yet simple h-game that has lots of potential for expansion, nice work! That  said if you're planning on adding any new features in the future, then could you set up a poll so that way we can see what options would be viable for you to work on, while for your part you can see what your growing fanbase would like to see the most?