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A member registered Dec 23, 2018 · View creator page →

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This is a fun premise and a great start to a game that can be expanded. Can't wait to see the next Longplay Games Scandi-focused title.

Thanks for giving it a play!

Thanks! Yes, I didn't complete any form of 'death' in the 48 hours on the game. You simply lose points whenever you 'die'

One of the power ups causes the ship to change models and fire 4 guns instead of 2, the other is just points. 

Thank you so much for giving it a play! I appreciate it :)

I'd definitely drop a quarter in this one.

Can't wait to see how it turns out

Sure - ping us on twitter @indieimprint and I'll send you a link for the beta

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Thank you :)

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I think it is. I think the Linux user community is large enough to support some indie game efforts.

Just the beta, sorry. That should come during Summer.

It's coming, don't worry! We're still very much on track for a November/December release.

Thanks! We also posted a new gameplay trailer to give people a better feel.

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Thank you! It's nice to feel like we're not simply talking to the void.

Ha! We're not ready for any serious testing on Linux quite yet. If you drop us a line on Twitter when you see the Linux testing posts, we'll send you an invite.

Thanks! That was fun to animate.

No worries at all, we had the same worries with balance on our entry. Beta testers had feedback all over the spectrum.

Excellent work! Tough game, I couldn't beat level 2


Yes, the screen on the GameShell is 320x240px. You'll be happy to know the Dragon Edition supports up to 4K.

Not sure about distribution platforms yet. Definitely Itch, probably Steam. We use Linux too, so we'll be sure to provide support for as wide a base as possible.

Thanks for the love!