For a game made in only 24 hours this is really solid! And I really loved the art, good job!
Indee
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Really cool game. I thought it was a bug that things respawned after leaving and returning but eventually figured out it's normal. Pretty nice puzzle designs, got stuck at the part with the three triceratops because I fed one, went into the hole it dug, and when I left to get more stuff it blocked the way out. But overall a really fun game, great job!
Pretty cool game, I think it would be nice if the game was top down because then the player and dinos would have more movement options which I think would make the game a bit more interesting. I was also a bit confused with how to play at first but after spamming my keyboard found that E was the button to give affection. Nice presentation though, so all in all good job!
Fun little game, though it did get a bit boring by the end. I think it would be a nice touch if the mini game changed over time somehow to reflect the progress of the player, maybe you could add a dual number combo where you need to press both numbers at the same time or something. Really cool game though, good job!
Thanks a lot for the kind words! And yeah, the game is pretty relaxing when you're not trying to go as fast as possible because the stamina system is fairly forgiving. I tried to make it so the player could take their time, while still adding a bit of a restriction, so I'm glad it turned out well. Thanks for playing!
This is a really cool game, I love the creative take on a clicker game. But I was pretty confused most of the time, I got the gist of it pretty quickly but I couldn't tell how many chocolate chips and dough I needed so wasn't sure why the oven worked once but didn't again even though I had 9 chips. Later figured that out luckily. Also wasn't sure of how to feed the window, I originally thought you had to use the box to send the food to it but that just sold them on me so had to make more. Once I figured all this stuff out it was a pretty cool and enjoyable game though, great job!
Yeah there's a weird bug with 3D Godot web exports where the mouse will just randomly flick around sometimes, I have no clue why so I might have to look into that. Good point with the materials. I felt like it was fairly obvious what you could and couldn't walk on, but maybe I needed to communicate that better. Anyway, thanks for playing!
Not being able to grab things after jumping is, like you said, to stop the player from being able to immediately grab onto what they just jumped from. I probably should have put a timer on it so it allows you to grab something after like half a second of holding grab down though. And yeah I wanted to add something similar to a transparent set of hands to let you know if something is in range because it does get a bit annoying. Unfortunately I didn't get the time to add that one. I'll keep this in mind for the future though, thanks for the feedback!
Funny in both a good and king of odd way, mainly the car and the digging machine. To me it just looked like you didn't have enough time to polish it so it's not like it was bad art or anything. Also I'm not sure but did you decompress the images after loading them into Unity? A lot of the sprites have compression artefacts. This didn't hurt the game but thought I would point it out just in case.
Neat little game, but I felt like it was way too easy. The upgrades scale too quickly and it feels like the enemies don't really scale with you. It also felt like movement wasn't really that important besides just dodging, there were no things that I would want to move to (for example an item/chest), only things to move away from, so the game kind of lacked decisions. I did like the art though, some of it was a bit funny but most if it was quite good. Overall a pretty cool game, well done!
Pretty cool game, I love the art! I think I had a bug though where the rocks didn't drop anything. Not sure if that's a progression thing where they only drop later though. I also kind of wish there was a tutorial or something, even just in the description of the game page. Really neat game though, good job!
Nice mini game variety and also nice art. I was confused with a lot of the minigame's controls, especially the unclog one and the keep it up one. Unclog used A and D, but keep it up use the arrow keys so it just fell flat immediately while I was spamming A and D. I also felt like the game could have used a little countdown before each mini game because sometimes the minigames would end in less than a second because I can't react in time. But the game was still pretty fun and I enjoyed it anyway. Good job!
Neat little game. But the game's got a balance problem, the start was fine but it very quickly got out of hand and started lagging my browser lol. I think being able to place food yourself as well as the automatic placement would be cool to see, something kind of like Insaniquarium. Pretty cool idea and fun game though, good job!
This is a really cool game! I had a lot of fun playing it, but I think the early game goes a bit too slowly. It felt like I was doing the same thing after playing for a while so it got less and less fun over time because I didn't really see much actual progression. But it was still a fun game to play, good job!
Wow, this game is great! I would have liked a tutorial or some kind of explainer at the start, because I had no idea what to do, but the game's pretty simple so you can still pick it up pretty easily. Once I got into it though I really enjoyed it, I did think it was a little bit easy, but maybe I got lucky. Really fun game, great job!

















