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Rain

156
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2
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16
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A member registered Jul 25, 2019 · View creator page →

Creator of

Recent community posts

Level 17 broke my mind. 10/10 would try again.

Cool game! I thought the graphics and UI was really pretty and neat.

Gameplay-wise I think the gun didn't really feel like it packed a punch. Maybe if it had more knockback or effects tied to it to give it a real "POW" feeling? 

In anycase, great stuff!

I really liked the particle effects and overall aesthetic!

Pretty  funny getting bashed by a bus too lmao. Good work.

Damn this game is tough X_X

I liked the gimmick though, nice work

GAAAME OVERRRR 

Good stuff, I had fun :)

Wow this game is a prick.

10/10.

I loved it xD

To be fair, your game's combat system is x100 more complex than mine XD 

Also, It's a really good thing I gave the player more HP then >_> I initially intended the player to have 5 Hearts but after watching some of my friends play it, I figured that increasing that is probably a good idea...

Anyway, thanks for playing, glad you enjoyed it!

I don't have enough brain cells for this.

But it was pretty fun xD My highscore is 60

I found myself playing this for a long time lmao. Very addictive.

Very cool stuff :)

Really fun! I liked the design choice of only being able to attack down or up, made for interesting combat.

Good stuff :v)

Pretty fun! Really liked the music. My only complaint would be how enemies can spawn on top of you and you won't have time to react x_x. Great work nonetheless!

Great stuff. Well designed and very aesthetically pleasing. 

Well done :v)

Felt like a unique take on Snake! Very creative.

Had fun playing it, nice work! :v)

Felt pretty cozy in that room, dunno why anyone would want to leave :v)

Nice stuff.

HI RIENZI

My highscore is 10 X_X

I had fun! It was a bullet hell but it didn't feel unfair at any point, which is pretty hard to balance!

Well done.

Thanks! I'll try your game out too :)

Thanks! I really enjoyed watching you play, thanks for the feedback!

I love the little details like the ambulance folk carrying you over, and I like how it all feels very comical. Good stuff!

Really like the mechanics and overall game-feel of this one. Good job!

My highscore is 121!

The controls feel fun and well tuned, nice work.

Took me a while to figure out the game was trolling me a bit xD

This was actually alot of fun. Controls were tight and felt good to shoot them crap out of baddies.

Great work! :D

I like the gimick of how getting hit not only slows you down, but screws your movement. Makes it feel more realistic.

I had fun playing! Great job :D

I love the unique 2D to 3D touch. The graphics and sound is great, but I find the controls a bit buggy and hard to use properly.

Innovative mechanics, well done.

I actually had fun playing this! The puzzles were interesting, really good work!

I like the idea of "getting hurt makes you stronger", had fun playing! Nice work

Very cool concept, puzzles were fun too. Great stuff!

Very neat graphics, and the music is good too.

Controls were a bit unclear at first, but after figuring it out, the game was pretty entertaining. Good work!

I love how you have this sense of "progress" going on, kind of feels like Zelda in that sense! The boss was really fun to fight, was challenging but fair. Had fun, but the only thing that bothered me was how I didn't quite understand when the slimes move or attack.

Really digging the bass jam music hahaha, concept is fun too, had a good time playing. Nice work!

Hey lads, I'm Rain and I'm here to play your gaems.

Post them here!

And if you're a true chad you can check out my game too, Coma!
https://itch.io/jam/brackeys-3/rate/574353

Great graphics, and the gameplay felt fair and fun. Nice work!

I love the theme, art, and music. It's all super tight and great. The lack of checkpoints is the only true oversight here, but aside from that it's lovely!

Cool game! my highscore is 221, what's yours?

Damn, thank you for the kind words! :D
I'll check your game out too!

Thanks! I actually wanted to make it so that there would be gaps in the floor in the present, and they would be gone in the past.

Alas, I ran out of time.

I'm glad to hear you had fun though! I like your game alot too :D

Very cute game, made me laugh. Stuff got real intense at the last level, but it still felt fair! Good work