The art looks pretty but the game doesn't load so hard to judge
Imperial Pixe
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Simple game gathering ingredients to make potions. I like that you can pretty easily just complete the game, but even my first run I ran into a couple great ingredients so it had some clear direction to figure it out.
I clicked just about everything with the knife before that tree trying to find that last ingredient, but I wanted to get the good ending.
It's a very cute character model, and a satisfying little game.
I mistook it for the classic "click least lewd to most lewd" games so I clicked the boobs too many times on the first screen thinking I'd built up enough of the hidden meter for that before I clicked lower leg. Left leg being "No way!" on both made me feel more confused than it should have.
The lack of any sort of indicator for interactivity was pretty rough., just for navigating the map. My random clicking quickly found the newt and cricket. Getting to the Wishing Well I'm not sure how I did.
The sex scene was acceptable. Should probably use the camera angles to hide the things that look off, but having multiple was fun too.
I only wish I actually wrote them all down when I made the game, because I needed to play through it again to find the solutions
Elite 1
RRRRDRDDUURUR
Guard 4
DRULLRURRDUURRLDDDUURRLDDRRU
Witch 4
URDUULDDDRRLUUUDD
Elite 4
LRRRULUDLDR
Everybody?
Start with Fighter and Acolyte. One of these will work, depending on how Fighter moves
ULDLDLUURRDDLUUDDDLLURRULLL
ULLDLDUURRDDLUUDDDLLURRULLL
Didn't quite realize you needed to buy in on the left cards to build up your base currency amounts so you can actually play your good cards my first couple rounds. Connecting the currencies to their names was a little confusing.
Honestly feels pretty well balanced. Not the most polished, but it's from a jam.
It was already pretty satisfying once I got used to the autobattle mechanics, but then I realized you had stapled on the whole "Flirt" section so I can only say it's a pretty complete quality game. You even have voice acting. Wild presentation quality for such a relatively short jam. (Even if I will grumble about AI art)
Not really a part 2, but I'm using the same girls in this one.
https://imperialpixe.itch.io/chimera-lab
Thanks for the long actual feedback. I really appreciate it.
Speed ends up killing you is fair, but I'm not really sure how I can balance that with this being an endless runner where you should ultimately crash and die. Sword charges are one of the available upgrades, but 3 max might be too few. I can add an upgrade to get more.
Adding some more fun to the roads, be it background elements or a tentacle hugging her butt would be great, and is the kind of polish the game needs. I can probably get something in there.
I would like to add some more crossover characters, and more 'events' in general, but I am trying to get this game into a "finished" state. A couple more are coming and half made so we'll get some.
A variety of endings are coming in the next update.
Pretty good. Rounds feel just a little too long, but the only real gameplay issue is that correcting multiple things on one person is tedious.
The wobble walk honestly worked out great. Surprising amount of plot in there. (Bad porn plots are fun)
The first time a girl walked back with some jizz on her thighs I thought it was a dress code thing and spent more than a few seconds before connecting the pretty obvious dots
I didn't click on this game being a deck builder until a few runs in and I'm really not sure why. Maybe just the two different Buy actions. (Adding to the deck and 'checkout')
It's fun. Both +10 Angels and White Hair with the matching dye bonus was the most broken combo I managed to make. Got me up to 400 something before I didn't have enough clothes to win.
I would consider this and the Island Game I made last year two starts on what will be mushed into one project. (Though a lot of the code for that one is a broken mess)
Can't quite get the win, but the game is entertaining for what it is.
I like her simple cute sprite. Shame the maid dress is so boxy, but probably can't be helped at this scale.
Some tracking on how many stains are left would also have been helpful, but I think I have a sense for it after a couple runs.














