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(1 edit) (+1)

Thanks for the long actual feedback.  I really appreciate it.

Speed ends up killing you is fair, but I'm not really sure how I can balance that with this being an endless runner where you should ultimately crash and die. Sword charges are one of the available upgrades, but 3 max might be too few. I can add an upgrade to get more.

Adding some more fun to the roads, be it background elements or a tentacle hugging her butt would be great, and is the kind of polish the game needs. I can probably get something in there.

I would like to add some more crossover characters, and more 'events' in general, but I am trying to get this game into a "finished" state. A couple more are coming and half made so we'll get some.

A variety of endings are coming in the next update.

Hi! Thanks so much for your reply.

I totally get the challenge of balancing speed boosts in an endless runner. Maybe you could experiment by slowing down enemies or the overall speed by default, with upgrades gradually bringing the pace back to normal. Shortening some of the longer road segments, widening the gameplay window to give more maneuvering space, reducing enemy spawn frequency or switching to a percentage-based spawn chance, limiting the number of simultaneous enemies on screen to 2 or 3, adding difficulty levels to cater to different players, or including upgrades that shorten the route length might also help.

Glad to hear sword charge upgrades are already planned. Maybe consider a small passive recharge over time or a rare collectible on the road that instantly refills charges? That would keep players feeling empowered without making the game too easy.

I’m really excited about the idea of adding more background life and fun interactions. Tentacles playfully grabbing Couri could add humor and charm, while alien NPCs or environmental storytelling would deepen immersion. Can’t wait to see that!

Yeah, the variety of endings sounds fantastic, it could encourage replayability and let players explore different narrative paths, which fits perfectly with the mysterious alien world you’ve built. Thanks again for making such a cool game!

No need to rush, take your time polishing the game, it’s already really enjoyable.