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immutableman

201
Posts
A member registered Aug 25, 2025 · View creator page →

Creator of

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Well done! The hook mechanic felt very satisfying

Really awesome art style. The movement almost felt like a Bennett Foddy game!

thanks forthe kind words :)

This is a fun twist on a platformer!

I got stuck pretty soon after getting the airdash, so I wasn't able to experience everything. But I enjoyed what I was able to play!

Balancing the two danger states is really interesting. I found it was too hard for me to see the dust mites, though, so I wasn't able to get very far. It didn't feel much like a horror/thriller game, for me it played out as more of a stealth game. I wish I could have gotten further to see if the horror aspect ramped up.

I love the art style, a perfect choice for the theme. Great audio, too!

I like the idea of using horror to create the sense of strangeness. The way the player is smiling the entire time amps up the creepiness factor so much.

thanks for playing! good feedback that the theme could be more prominent through the player's placement actions 

Love the unique movement and mechanic. Learning how to do things with the mouse hint and experimentation was very rewarding. Also love the variety of puzzles you created!

Clever idea and fun puzzles! I wasn't able to get that far but it was nice having some easier puzzles up front and seeing complexity introduced along the way.

It was fun to figure out how to cook without instructions! It actually kind of felt like I was trapped in an alien kitchen and they expected me to understand what was going on, but I was clueless and bumbling.

Yes, but on Easy =) I was glad that was an option!

Yes, I was able to. I think I got a bit lucky because there were several grow ?s near the button

thanks! it was my first time doing the art by hand, it was fun to learn!

thanks for playing :D

thanks! totally inspired by the Impossible Quiz and similar flash games

This is great! I entered feeling like it was a strange place, and as I messed around things both started to make sense but also got weirder. I like the mechanic where the ?s are both required but also sometimes to be avoided. I loved the idea of balancing the platformer "best choices" which the puzzle demands, too.

This world has a very interesting story behind it. Great use of audio, too!

I like how you leaned into the jam aspect and presented the ideas quickly, rather than try to make any one of them super polished. For me, the "blinking changes the world" stood out as especially interesting

glad the nudges were helpful, and glad you enjoyed :)

Super unique mashup. It's quite compelling to have the two real-time games happening at the same time, where most games have you alternate.

It was very hard for me! I wasn't even able to complete one burger lol. I would have loved an easy/assist mode so I could start to get a feel for how to pace the competing goals.

A very chill game! It was interesting to have such different objectives for each area.

Thanks for playing, and for the feedback!

Loved your entry, very innovative! Hope you have a chance to check out mine:
https://itch.io/jam/brackeys-15/rate/4305863

Super creative! The cat is really cute, and the music is excellent. I struggled a bit to get the cursor to go where I wanted, but it was nice that there was not much penalty for failure.

I loved your game, the mechanic is very interesting. Hope you can play mine!
https://itch.io/jam/brackeys-15/rate/4305863

This is super innovative. I've never played anything like it! I love the mix of strategy and aesthetics. But it felt very hard for me :O

Oo, loved this story set up. Immediately got me hooked. I also love how there's strangeness both in the actual reality and virtual reality.

Definitely feels like "Papers, Please 2"! This early version got me excited for the ways that complex building codes might both feel impossible to navigate but also "bendable" due to bribes or politics. Very cool.

"Some of the art was found onine" -- credit the creators, if you can! Making art (and games!) is hard

I loved the mechanic here, it was a nice strategy-lite game good for a jam game, plus I could easily see giving the player more upgrades/control to increase complexity and keep the loop going. I also liked the enemy variety.

Just had a chance to play yours, enjoyed it! Hope you have a chance to play mine: 
https://itch.io/jam/brackeys-15/rate/4305863

Solid across the board! I appreciated that the platforming challenges started a bit easier to give time to learn the dimension swapping.

Beautiful art, and really carries the theme. So many little details!

I love the double theme touch of "it's a strange (glitchy) place" and "you place strange blocks"!

This is quite innovative. It feels like a strange twist on the old dungeon exploration games. Very impressive to make this in just a week!

Great choice for the monster art, definitely makes the island feel strange! Agree w/some of the other commenters that the parkour is a bit sticky.

Installing yours now. Give this a try!
https://itch.io/jam/brackeys-15/rate/4305863

thanks for the feedback, and for playing. glad you enjoyed!:)

thanks, appreciate the feedback :)

Thanks for playing! Spoliers tho, request that you keep it vague :)