Well done! The hook mechanic felt very satisfying
immutableman
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Balancing the two danger states is really interesting. I found it was too hard for me to see the dust mites, though, so I wasn't able to get very far. It didn't feel much like a horror/thriller game, for me it played out as more of a stealth game. I wish I could have gotten further to see if the horror aspect ramped up.
This is great! I entered feeling like it was a strange place, and as I messed around things both started to make sense but also got weirder. I like the mechanic where the ?s are both required but also sometimes to be avoided. I loved the idea of balancing the platformer "best choices" which the puzzle demands, too.
Super unique mashup. It's quite compelling to have the two real-time games happening at the same time, where most games have you alternate.
It was very hard for me! I wasn't even able to complete one burger lol. I would have loved an easy/assist mode so I could start to get a feel for how to pace the competing goals.
Loved your entry, very innovative! Hope you have a chance to check out mine:
https://itch.io/jam/brackeys-15/rate/4305863
I loved your game, the mechanic is very interesting. Hope you can play mine!
https://itch.io/jam/brackeys-15/rate/4305863
Definitely feels like "Papers, Please 2"! This early version got me excited for the ways that complex building codes might both feel impossible to navigate but also "bendable" due to bribes or politics. Very cool.
"Some of the art was found onine" -- credit the creators, if you can! Making art (and games!) is hard
Just had a chance to play yours, enjoyed it! Hope you have a chance to play mine:
https://itch.io/jam/brackeys-15/rate/4305863
Installing yours now. Give this a try!
https://itch.io/jam/brackeys-15/rate/4305863




