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imalreadyscreaming

17
Posts
A member registered Apr 15, 2025 · View creator page →

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I thought this was really funny, and I really like the fact that you have a whole newspaper, even with culturally relevant hashtags! I really liked that the premise of the storywas that you were in a comedy show where you went to London in 1858.  I also really enjoyed the waver joke where you had a whole block of text with ten in game seconds (more akin to five). The only thing is that I wish there could have been a few more reactions with the crowd, but even then, the reactions I got were great.

I really like this game, and how each actions are described. Like if you take the doll head, it seems to be grateful that you chose not to destroy it. I also really love the description of the monster, and how its a weird shapeshifter entity. I just wish I knew the person I was rescuing was my son sooner, so saving him could give more of an impact since thats my child, my boy

I really enjoyed the different parts to the story, and I loved how there were two different ways to go about them. How you can do things the "easy" or "hard" way in a sense. You could Easily just slay the vampire, but you could also take a harder route and hurt yourself to help the vampire. I would just like the PC x Marie romance option

I really like this, it was adorable, and I like the big bad man with a mustache. I would have loved to see more with the fairy, but I can absolutely imagine the dog painting and that's cute

I really like the story, and I like how you and Eleanor get together at the end and I like how she rescues you. I feel like interacting with Erec would be cool through, to try nd throw him off your trail/do something to throw him of the romance. I also want to punch him and get away with it

I really liked the different characters, and how they all spoke in there own way. The shard spoke in a very authoritative voice while the witch spoke more old lady like, and I like how I could get a clear image of the both of them in my mind. The color on the background was just a little hard to look at for too long, but it and the font still works perfectly for the story

I think the idea of you calling the AIs your best friends is funny, and I like how parrasosial it gets with the AIs, as a way of telling people "hey, dont fall in love/befriend your ai chat bot". The only thing I can think of is just to add a bit more color to the background, maybe a dark green to make it look more tech-y

I loved the game, and the characters felt real. I really like how descriptive everything was, including in the conversations. I do want to punch blazer in the face though, I'm guessing that's what you had in mind

I really enjoyed this, I thought the part where we were getting tested by playing capture the flag made perfect sense for how the world works with training for adventure. There were just a few bugs at the end with what seems like what is said depending on who you are

I really liked the dialog and the flashbacks, I think this has really good stress and tension, and I also like all of the different colored text for the characters. I really liked how you gave the flashbacks a gradient highlight to make it feel like we were imagining it. The only thing is that there seems to be some coding errors in certain parts of the ends, but other than that its cool

I really enjoyed this, and I absolutely think that the colored text works a lot for the story. I also like how much we care for Hippo. I guess really the only thing is if you can, I would recommend adding a reset button at the end of the stories so that the player can go back to the start easier, but its still good

Dude, I really loved this, it was a really cool experience and I loved how you could actually take notes. I guess the only thing I can say critical about the game is just I guess be careful with the switching background colors because some kinda blind you for a sec since it goes from dark to light but even then thats fine