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Ilans

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A member registered Sep 02, 2018

Recent community posts

Snake Pass only removed the jump ability and perhaps became a puzzler but still has everything else from the plateformer (in my opinion). Here I don't see anything making me think about a hack and slash and wouldn't have thought it was one without the title. Snake Pass on the other hand...

But of course a game with it's main mechanic removed will transform in another genre, you're right. However I think this is the part of this jam where the theme is complicated, how to remove a mechanic without removing the essence of the genre? I think (and it engage only me ^^) that this game missed the point by removing to much from the hack'n'slash it's supposed to come from.

It's funny how by removing the aim of the shooter you end up with a clever puzzle game that is still a shooter. Well play! :D

Removing the hack and slash from a hack and slash game as you did it made it into a sort of RPG... it's no more a hack and slash... So sadly this game doesn't qualify in the theme of this jam... :(

Fun games but I you clearly have to remove the type enter to confirm. Juste choosing the obstacle and holding the key while moving it with the arrows would be by far easier. However the idea of deplacing obstacle and not your character in a running is a simple but clever idea! Had fun :)