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igamemaker

63
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A member registered Apr 15, 2019 · View creator page →

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Tried the web version and the windows one wouldn't launch on my laptop. Looks cool and ambitious even though I wasn't able to interact correctly.

Wow! Full voice acting, music and a good game experience. The pause menu was a bit garbled for me but other than that it worked really well. I'm impressed.

Thanks Purfakt.

Thanks )))))][(((((! Learned a lot in this jam and look forward to applying those lessons to future projects. Lesson #1 - Polish the core mechanic :)

I can't imagine it with instant building and the time to build is a good feature. Glad that came together for you. Really good core for sure. It's also interesting when you have injured units and you know they're going to die quickly in the next round. Appreciate the thorough description and glad I wasn't missing anything in the existing version.

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WOW. Played right through to Maze Breakout and will be returning to see if I can finish it. I'm in awe of this for a game jam. Great job! Not sure if you've ever played Myth: The Fallen Lords but this was sort of in that realm for me.

Almost a combination of Stardew Valley and Minecraft in a simplified way that works. With a bit more depth I could see this as something I would enjoy sinking some time into. Nice work.

I made serious bank in $$$$pace. I agree with some other feedback that the play space is to small to let the ingredients really shine. Nice core to expand on. The sound effects are really good.

Nice full game! II appreciated the write up on you the itch page and had a lot of fun. Really on theme. Wish the music was on by default as it is a funky track.

I had fun. Nice that you got random generation working. I wish the web version was a bit bigger and I really wanted to be able to inspect enemies to know what kind of trouble I was in for. The lava bomb or whatever was a big surprise as I think I burnt myself. I've played a little Stone Shard on steam and this was giving me a similar feeling. Nice work!

I survived! Oh man, that little flashlight circle gives me that jump scare feeling when the bad guy pops in. Cool mood. Nice work.

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The Pink Floyd cloud experience. Enjoyed the atmosphere. I almost felt like the score or gaming took away from it being chill and wanted to just wander and find cool stuff in the clouds. Nice work on the whole vibe.

Really on theme and it was fun! Seeing the previous paths made death not frustrating. Cool concept and nicely done. Having just watch Mickey 17 this made me wonder if some dark humor and an expendable character would make the fiction more funny than frustrating.

Yikes! I kept coming back for more. Tried about 5 times and was a bit tense through all of them. Got a bit frustrated having to redo the whole beginning section but it was compelling enough to try a bunch of times. Great full package. I might come back to see how far I can get. 

Nice use of story to make a simple mechanic engaging!

Nice little game. I like the tradeoff of being able to avoid fights. Small ruleset is still strategic and compelling. Nice full game experience.

Nice! Played for awhile and died on wave 9. Really like the concept. Is there a way to pause the plant? I couldn't expand my mines while it kept generating units at a 100 cost. I also didn't figure out how to get over a 10 unit cap. Maybe I needed to build more turrets to survive. It kept me engaged the whole time and I could see it being more engrossing if expanded a little more. Great work!

Fun! Classic tower defense, well implemented.

Well done! I would not make a good air or train traffic controller as this was fun but stressful (in a good way). One of the few games that felt balanced and fair in the jam so far. 

Love how it tells a little story about fear of dark places. 

Nice little physics demo! I've only had a chance to play the first level in the browser as it doesn't appear to go to the next level? Going to try again.

232 steps, died 2 times. I really like that you have a tracker in it. Nice work and congratulations on your first jam game.

I like the stacks building on each other. Tether and twist were fun. Glad to read that you're going to keep going on this one. The whole design works well together (art, sound, gameplay etc.)

I like this! Made it to about wave 40 and had to go get groceries. :) A bit of sound like you called out and this would be pretty compelling.

Love the presentation. I'm awful at the gameplay but that isn't a you thing LOL. I might try this one again with a mouse as my track pad is rough. Nice work!

Love the art! The tilesets, animation and sound are all really good. The combat is really cool as well. Wasn't sure how balanced the score/winning conditions were but it was fun to see the fights. Nice work.

Really liked this one! The "buy more XP" was misleading to me and I didn't realize it would give me more slots so I lost a few rounds before figuring that out. Made it to the last castle but didn't win. Very compelling and I might come back and try my luck again! I consistently had the chance spot take a random soldier. Nice work, really impressed. 

Thanks, glad the switching idea resonated. Hopefully I can get more out of that in the future and infinite jump is necessary for sure!

I totally should have drawn skates on them! Sneak in a hockey game later....

LOL. I kind of leaned into how off it was. I should draw some ice skates on the bears and add some wings then it's really ready for primetime.

Thanks Thibaud!

Thanks meapps! I passed your feedback along to my talented musician friend.

Thanks WTBasil! I really hoped to have a variety of experience between the momma and baby bears. Appreciate you playing and giving feedback.

Zombie momma bear would be a good twist. Appreciate the support!

Met a snake, didn't have enough cheese then got lost trying to find the mouse again. Very large world with lots in it. Having a few more narrative drops or a mini-map would have made me continue a bit more. I also wish the boat was a lot faster than swimming. Good set of mechanics.

Met a snake, didn't have enough cheese then got lost trying to find the mouse again. Very large world with lots in it. Having a few more narrative drops or a mini-map would have made me continue a bit more. I also wish the boat was a lot faster than swimming. Good set of mechanics.

"Want to keep going?" - Why yes, yes I would. Congratulations on getting an entry in!

Very polished! I kind of got stuck on level 5 but maybe because I'm sleepy. Really enjoyed it and feels like a complete experience.

Nice! Simple, challenging but also feels fair and well balanced.

Nice full game experience!