Tried the web version and the windows one wouldn't launch on my laptop. Looks cool and ambitious even though I wasn't able to interact correctly.
igamemaker
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Thanks )))))][(((((! Learned a lot in this jam and look forward to applying those lessons to future projects. Lesson #1 - Polish the core mechanic :)
I can't imagine it with instant building and the time to build is a good feature. Glad that came together for you. Really good core for sure. It's also interesting when you have injured units and you know they're going to die quickly in the next round. Appreciate the thorough description and glad I wasn't missing anything in the existing version.
I had fun. Nice that you got random generation working. I wish the web version was a bit bigger and I really wanted to be able to inspect enemies to know what kind of trouble I was in for. The lava bomb or whatever was a big surprise as I think I burnt myself. I've played a little Stone Shard on steam and this was giving me a similar feeling. Nice work!
Nice! Played for awhile and died on wave 9. Really like the concept. Is there a way to pause the plant? I couldn't expand my mines while it kept generating units at a 100 cost. I also didn't figure out how to get over a 10 unit cap. Maybe I needed to build more turrets to survive. It kept me engaged the whole time and I could see it being more engrossing if expanded a little more. Great work!
Really liked this one! The "buy more XP" was misleading to me and I didn't realize it would give me more slots so I lost a few rounds before figuring that out. Made it to the last castle but didn't win. Very compelling and I might come back and try my luck again! I consistently had the chance spot take a random soldier. Nice work, really impressed.