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iFire Games

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A member registered Sep 17, 2014 · View creator page →

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(1 edit)

Hi, I originally developed the OKHSL Godot Engine feature enhancement https://github.com/godotengine/godot/pull/59786. I was interested in a Macos version but didn’t see an archive of the source to do it directly, so I’m asking here for a port.

(1 edit)

I know how to fix fingers exploding. Need to add https://docs.godotengine.org/en/stable/classes/class_skeletonprofilehumanoid.htm...

Where is your discord?

Thanks, awesome.

Is there an eta?

(1 edit)

What is the suggested method to install these runtimes?

* Visual Studio 2015 Runtime

* DirectX 9 Runtime

* DotNet Runtime

There could be a first run executable that executes the UE4Prerequisites installer (executes a random executable once).