oh, got it. i never touched it because of that. that'd definitely help with the confusion
lethe
Recent community posts
i think maybe using retire in two different places (in the beyond and also for regular characters) is definitely confusing.
and i still don't understand what the unlock does. the item is the only way i can find to make a legacy item and nothing seems to have changed in my game before or after the unlock. i feel like one of us is misunderstanding the other and i'm not sure which.
1. ok, that was confusing because i've been able to use those items since i first found them, a long time before i bought the upgrade. i assumed it was a different mechanic because of that. also, i also assumed it worked on heroes in the colosseum because it mentions it being an alternative to retiring, and that's where you see the retire button.
two questions
1. i bought bloodline forge, but can't seem to figure out how to use it instead of retiring someone normally. i assume i'm missing something obvious
2. how do archetypes work? i saw the patch notes but i'm not sure if that's the same as templates. i tried setting two paladins to the same archetype and it didn't copy the skill tree or anything. maybe i just don't get how it's supposed to be used
playing over on the website but posting here because this seems to be the only way to contact you.
do savegames just... not work? occasionally the game will freeze for several minutes and if you're not lucky and it fully crashes it will revert back to a save from a long time ago. i've saved manually many times since then.
I guess you haven't noticed that the comments (here and elsewhere) are full of people complaining about the gibberish nonsense you've given us to try to figure out what's going on with your game.
Like, if that's intended and it's some kind of puzzle we're supposed to figure out, that's one thing. But it's not presented in that way.
When you guess wrong on a stat distribution and move into an area and lose a fight you have to get back out of that area to fix your build, but you frequently lose another fight along the way. Then you have to do a fight or two to try to correct your mistake, and you've used up a big chunk of your fight allocation.
It feels like it's punishing experimenting with builds or trying to push your stats to hit the equipment unlocks, which feels bad. Maybe some kind of hints on some 'builds' that are useful?
So far it feels like the only thing that gets me any progress is some kind of even distribution. Which is boring.
Also, the progress feels glacial so far. I'm only getting a few percentage points on each run. I might be doing it all wrong, but I have no idea because there's no guidance or feedback.