muy fan de los textos y el artsyle :)
ics_de
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My main complaint is that the levels don't seem to be made for the mechanics: I can swing enemies around but the void at the edge of the small area punishes me if i move to much. The enemies appear aswell too close so as to react, maybe extending the camera view could help.
Overall very good presentation and interesting mechanics but the level design has to be rethougt to fit with the gameplay and make the experience truly fun, based around technique and not memory of where do enemies spawn.
Good job! :)
The ones that just stand still probably haven't evolved the moving gene, they will eventually die, as part of natural selection. However, the moving gene is easier to get than other genes.
I'm looking into implementing flocking motion / boids to the family cells so that they move in a more realistic way, but I need time to develop such a big change.
Thanks for the feedback!
Yes I did! I afraid to tell you that the slopes have been removed temporarily, since the players' colliders are boxes for now, and collide strongly with these slopes slowing them down, however I'll soon make it so that the vehicles move more smoothly over the surface. It will be a racing game and yes, I'm trying to give it an old school approach. Thanks for all your feedback, it's really helping me head somewhere! :)
Hey there, I published this at the last moment and so there's not description or even a Download button. I know Mark Brown said that thing of writing him an email, but I didn't even see it.
The thing is, as the game is terrible, the page for it also has to be terrible. The thing is: To download it you have to go to the game page and download it from freaknig GOOGLE DRIVE.
I'm gonna be honest, the game is not as bad (and really has roughly nothing to do with the picture) as it seems, so come on, give it a try.