A game about sheeps and dogs? Such a clever idea!
Iago Bueno
Creator of
Recent community posts
Thanks for you review!
Yeah, I kinda spent a lot of time refining some details instead of finishing everything... Then, the programmer hasn't enough time to fix this minor bugs -- shame on me. But it was our second jam, I'll manage my time properly next time to deliver a most cleaned version for y'all guys!
Besides that, I'm really glad that you could appreciate this a little bit. And as an artist, I'm really glad that you appreciated the visuals!
Creativity 5/5
As the theme is "Countdown", naturally a lot of games used the concept of the time to their games. However, you used time in the most sofisticated way I've ever seen so far. Tremendous.
Game Desing 5/5
Pal, your level design skills is out of this world. I mean, really. The way you introduced the mechanics of the game is so natural... and after that, you extracted a lot of your mechanics.
Artsyle 5/5
Very charming. Looked a lot of the 8bit era. The bunny is so cute... I missed a bit of variation of the tiles, but, come on it's a game jam. Awesome work.
OST 5/5
I could play the whole game without getting tired of it. Honestly, awesome work, pal.
Overall 5/5
I have a great time playing this one. If your game does not make to the video, there is no god in this world... Are ya planning to follow up with this title? I'd buy a steam version. Maybe you could add a collectable through the levels... like a strawberry in celeste. And some of them could be time perfect to make it interesting.
Creativity 5/5
Funny puzzle game. I had fun after learning what to do. The game invites you to solve the puzzle naturally.
Visuals 5/5
Very clean and pretty shapes. The itch io page was very cool too.
Gameplay 4/5
I felt that sometimes I did it all correctly and I still missed it. I am not sure if this was a bug or what cause just reseting the game and trying again it worked properly.
Overall 5/5
I had a great time playing this simple game. Very complete even for game jam. It does matched the theme properly.
Creativity 5/5
Funny puzzle/board game state idade. Very cool ideas for plants and stuff.
Artstyle 5/5
Very charming artstyle. You've put a lot of effor on it, it was very cool.
Gameplay 4/5
It need balances cause some powers are just too strong and other powers are too weak. But it is cool.
Audio 2/5
I find this a bit monotonous and does not match the game vibe...
Overall 4/5
Cool entry.
Creativity 5/5
This was the best ideia of the game jam. Very authentical. It is just so fucking cool and so fucking simple. Also, very nostalgic.
Gameplay 4/5
The +1 bouce is a very cool idea. I just wish it has a bit more levels before getting into a loop with +1 bounce loop. However, this is a Game Jam, so, awesome work! Some levels are so satisfyng in doing it correctly.
Artstyle 5/5
No words. It was perfectly executed.
Audio 4/5
OST was great. The breaking disc was a bit annoying, I'd change it.
Overall 5/5
Despite the minor changes I've commented, best game of the JAM so far. I really like this one and it deserves to be mentioned at the GMTK video cause the idea is so clever...
Gameplay 5/5
REALLY COOL. BOUNCY CAR WITH AIRPLANE COMMANDS.
Visual 5/5
It is very cute. I loved it.
Audio 0/5
Car games NEEDS music. With a proper OST this would be a GEM.
Overall 4/5
I opened an OST on youtube to play it and it was very fun and the passangers gave me a lot of money cause I'm the only taxist in the town. But I still missed the sounds of the car and crashing...
Aye, mate! How are ya?
Thanks for your detailed review! I appreciate the time you put on it. I'm really, really glad you enjoyed our art.
It's our second Jam so we had a few problems with managing time (me, particularly). Therefore, this resulted in the problems you're facing:
1. We should have added a couple of introductories levels explaning the mechanics... but the idea was to get a sheep at a time.
2. Probably a bug on your end... we should have tested more to find it.
3. The idea was to give a reward if the player find the shortest path... Like, a single star for completing the level and 2 stars if find the optimal path. That is the puzzle.
Despite those minor issues, I'm glad that you enjoyed a bit!
Creativity 5/5
It is a fun idea.
Gameplay 2/5
The core mechanic is creative. However, a bit annoying,.. I find exhausting to be spinning my mouse everytime. Maybe just holding a click button.... I dunno.
Graphics 5/5
This low pixel art aesthetic is a classic. Always cool.
Audio 5/5
Really fun OST. I think I played it more than I would because it was very cool.
Overall 4/5
I can't say I reaally enjoyed the gameplay because of the aforementioned. However, very fun ideia. With a bit work, it could be so enjoyable... Nice work.
Creativity 5/5
Original proposal. Fucking awesome. It's not really a "game", it's more like a gamification of tasks... however, very clever and authentical idea!
Artstyle 5/5
Fantastic artstyle! The environment, the filter, so fucking cool!
Audio 5/5
It is just so enjoyable... I really loved it.
Performance 4/5
It is kinda slow in the browser (I have a pretty decent setup). Sometimes a bit laggy. But I could play and enjoy it.
Overall 4/5
I can't say I had the perfect experiece because it was a bit laggy in me browser. If there was a downloadable version, it would be perfect. I'd really buy a steam version or use this into wallpaper engine. AWESOME WORK, PAL!
Hello! Thanks for your review!
I am really glad that you loved the cutscenes! I put a lot of effort in it!
Yeah, I spent a lot of time into polishing some stuff into the artstyle and it ended with the game having a few bugs... haha! But it's our second Jam, we will learn with that and the next game would be better!
Well, I do not like to brag but I've been doing some really cool stuff. Actually, we are four artists practicing pixel art every week and we are producing some interesting pieces... Maybe we will post them into a profile or something!
Creativity 5/5
Very interesting idea.
Gameplay 3/5
The core is very interesting. However, you could start with small levels, introducing the mechanics cause there is a lot of stuff happening! Like, less people and rooms, etc. I felt a bit overwhelmed in the beggining with a lot of info.
Graphics 4/5
Very cool and simple. Looks like those old browser games.
Overall 3/5
I can't say I really enjoyed the gameplay cause I was very overwhelmed in the beggining. But, if more polished, it has potential.
Graphics 5/5
Very cute and simple artstyle. Your page itch io web was hard to read though.
Gameplay 1/5
As you aforementioned, its really buggy so I could not properly test it. Really unfortunate. I have to reset like 6 times for to game to "work" once.
Audio 5/5
SUPERB. I really like the sound effects and the OST, that's why I really tried to play this. If you could work on a less buggy build it would be super cool. I really like spamming the jump button.
Overall 2/5
Well, in the end I have to evaluate the game and it is not playable. However, shoutout to the artstyle! Very fun!
Graphics 5/5
Your page itch io web is superb. Very cool artstyle. I really love the aesthetic.
Gameplay "1"/5
I read about the lack of time... that's really unfortunate and we've also had problem with that! I wish we have more days! Therefore, I cannot give a proper score as it is not finished. However, as we have to evaluate the game, my note will be short on that matter.
Overall 3/5
I can't say I enjoyed the gameplay cause nothing is really happening in the game. However, the artstyle is phenomenal!
Creativity 5/5
Very clever idea. The eggs hatching it the countdown creates a lot of funny puzzles!
Gameplay 5/5
The pacing is very cool, the puzzles are very funny.
Audio 3/5
It is cool at the first time but after a while Its a bit repetitive and monotonous. Of course with more time this could be worked!
Graphics 5/5
Very cute graphics! With more variety through the time, it has a lot of potential!
Overall 5/5
I reallty enjoyed it!
Creativity 4/5
It looks like those troll platform games that likes to torture the player with some diabolical traps!
Audio 1/5
Sound effects were very annoying...
Gameplay 2/5
I'd like to suggest some grids or tiles to make it more enjoyable as I don't have any pattern to remember where to jump. Also, the spacebar jumping is crucial for this kind of games...
Overall 2/5
I really enjoy this kind of torture games but I could not enjoy this one in particular because of the aforementioned.
Creativity 5/5
I like the idea: looking for an exit before your flame goes away! Killing enemies gives you more hope to find the exit as you regain your flame.
Gameplay 3/5
Killing goblins is very pleasant with the effects, vibration and gaining more light! However, the dash is sort of pixel perfect and there are some invisible blocks dealing damages like goblings, which breaks a bit of the gameflow
Audio 5/5
I really enjoyed it!
Overall 4/5
Needs to be polished but it is very cool!
Creativity 5/5
That's a very clever idea! You nagivate through the floors looking, analyze it's state and make decisions in a short amount of time.
Gameplay 4/5
The idea is cool as aforementioned. However, the most addicting mechanic of the game is using the giant duck to crash objects into the next floor. Moving plant pots gets a little boring after some gameplays. I'd like to suggest for y'all to make the score rating based on breaking objects!
Artwork 4/5
Low poly is always cool.
Very cool game. One of me favorites.
The core is very simple but it works, what makes it really amazing.
The OST matches the puzzle vibe.
I didn't manage to beat it yet.
I'd like to point out a few bugs:
- If you lose in an advanced wave and try again, the variable that controls how much suns you spend to move the planets is not reseted into first expansion.
- If you click into the credits, there is no way back.
Great work for a week!
A classic 推箱子 game.
These games are always very fun because of the core concept. However, as this is a classic, it always need something new to be fun. Which you achiveved with the simultaneous block moving.
I think the art is pretty raw and the music is kinda repetitive, but for a 1 week game is pretty cool.
And last but no least, the switching colours could have a shortcut in the keyboard. I just have to use the mouse button for switching colours. At the page, it says that 1, 2. 3, ... switch colours but it didn't work for me. Also, this info could be into the game and not only at the page.
Fun game.
GAMEPLAY
=========
The core concept is very cool.
I really like that you do not added a jump button and forced us to play with the platforms. However, some parts of the track are not very satisfying to pass and the game flow could be improved. I've also managed to get stuck into some parts of the track as I do not have a jump button.
I also believe that the lives system is outdated. Once we hit a checkpoint, we could just die and go back there whenever we want as it is very annoying to get to the beggining of the level and pass those not pleasant parts again.
ART
===
Cute and simple. It needs a bit of polishing but for a 1 week of work this is really awesome. I like that you explained the commands in the walls. You are just learning the commands as you play the game.

