Creativity 5/5
That's a very clever idea! You nagivate through the floors looking, analyze it's state and make decisions in a short amount of time.
Gameplay 4/5
The idea is cool as aforementioned. However, the most addicting mechanic of the game is using the giant duck to crash objects into the next floor. Moving plant pots gets a little boring after some gameplays. I'd like to suggest for y'all to make the score rating based on breaking objects!
Artwork 4/5
Low poly is always cool.