Creativity 5/5
I like the idea: looking for an exit before your flame goes away! Killing enemies gives you more hope to find the exit as you regain your flame.
Gameplay 3/5
Killing goblins is very pleasant with the effects, vibration and gaining more light! However, the dash is sort of pixel perfect and there are some invisible blocks dealing damages like goblings, which breaks a bit of the gameflow
Audio 5/5
I really enjoyed it!
Overall 4/5
Needs to be polished but it is very cool!