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How_Original

12
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A member registered Jun 21, 2016 · View creator page →

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Can't let them down!! Gotta do no damage run! :P

Sometimes during development I'd still hear their voices after closing the dev environment... "nnnaaaa.... nnnnaaaa... HELLAUR!"

Happy to hear you enjoyed our silly little take on hololive history :P. When we heard the theme announced it was the first thing that came to my mind haha.

Incredible!? The gameplay instantly hooked me in a way that I just want more! It feels like it would be so easy to iterate on for future builds. The art and story was so charming. An INCREDIBLE way to incorporate the theme. This is like the Jam in one game

I had fun! Some of the unique level designs seem maybe a little broken. You can beat the Kanade level without lowering the crane arm for example! I really like what you're going for here though! I had lots of fun! I'm curious about the theme! Is it my love for these adorable plushies? 

This felt made for me. Puzzle and Dragons was my JAM back in the day! And I loved the little management game on the side. This would actually make for a pretty  solid mobile game structure! Great project!

I have no criticism. This is insanely charming. Maybe adding a BGM would be my one edit. I would install this on my phone today to take around with me. I kept hunting for bigger combos. I got excited every time I saw a new talent in a bubble. The little fan mascots made me smile every time. Incredible project!

I REALLY liked this! The ambience and theme is super fun! The music is very relaxing and I love the little nods in card art. A very clean transition between hands! Great job!

I was not prepared for the ending I got when being nice to my little Otomo!! :o

Ambitious! I like the air dash! I think the boss fight would feel great with a little bit of feedback

Super fun to fly around with time stop. Loved the banter between them in the corner!

I loved seeing the banter in the corner of the screen. The time stop felt really satisfying and strong!