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HoneyNutFemios

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A member registered Apr 19, 2020 · View creator page →

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Thank you so much for playing our game! 

You're welcome. Trying to rate everyone's games so they don't feel too ignored. Fortunately a lot of these entries have a lot of potential! I'm glad to have competed with you guys here.

The pacing was VERY rapid fire, moreso than Crackman's. Music was pretty loud too but aside from that, it's a pretty interesting game. I knew this was a Late Submission game and I do want to play more but I just needed to digest the first few minutes more carefully again. 

I know it was a little early to do a full on review for the game BUT I wanted to share my thoughts since I had the time. 

1. The customizable character sprites and the unique sprites themselves were very nice and were unique to the game! I just wished I could say the same about the tileset which felt very RTP. I know you're planning to update the game to have a more unique feel though and so far the sprites you have in the game hold some promise. Fingers crossed the tilesets get updated to match the sprites in the future! 

2. I get it was a sandbox, which is very ambitious for a Game Jam game. Though, I kind of hoped my playthrough in the Knights of Atlas had more exposition so I had a bit more direction. I figured out I had to go all the way North to fight some goons though I came a little underprepared because I was walking mostly aimlessly and didn't know where exactly to go to equip myself and prepare for the fight. 

3. Maps were sprawling and huge which is good for a Sandbox game, though my big rub is that the characters weren't quite as intractable as I had hoped. I also felt kind of squicked that the area to customize your character was a 'Womb Level' which made the imagery combined with the bodyless sprites that only have eyes and clothes to go by sort of creepy and insanely *yonic*. I usually try to save that sort of visceral imagery for somewhere near the end of the game. Although RTP, it was also my favorite part of the game because it was memorable. 

Overall a VERY ambitious project that I hope gets further fleshed out. It would have helped also if there was a browser version instead of a simple Windows download but we can't really win them all. 

Holy crap! Congrats! That's incredible you still were trying to release something with such an important event in your life happening at the same time!

This was the best shitpost I ever played. More content of the Puzzler please! Honestly though I think my biggest complaint is the overall length of the game. You had so much lore for Crackman but it didn't quite showcase all of that. Still, it would be a fun continuation fleshing him out with more ridiculous ways he thwarts the bad guys and how it affects his job at Not-Chuck-E-Cheese. 

Oooh! That works well too!

I am good. Thanks for sharing!

Peculiar ask: Will you be able to make a plugin that makes monster AI doable for an RPGMaker horror game?

Thanks again for letting me partake on this incredible journey!

This. Exactly. I agree with Hawk that ironically the charm of this game was the stuff NOT using AI. I admittedly had a more scathing review of the game at the ready but a lot of people said my points. 

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A VA is usually something I recruit last sadly (after writing a script for the story and figuring out the characters). I still need to brainstorm ideas for the project. 

I'll let you know when I need one though! I think once I get a fellow writer on board, I'll DM you on Discord!

I was hoping to find a developer with more experience. What do you have to offer for developers outside of writing? Do you have any examples of your work?

Oh. I would recommend MZ if you have it already. It's recommended for the RPGMaker Horror Game Jam to have an RPGMaker game in mind. 

What version of RPGMaker do you have at the moment? 

Right now I also need a strong writer. 

Forgot to share, I am on the RPGMaker Game Jam Discord as Muyoko-Honey-Bandicoot if you need more examples of my art!

I'm excited to join the Theater of the Grotesque Game Jam and am looking for someone properly familiar with RPGMaker MZ to collaborate with me on writing as well as a sprite artist. 

I initially had the idea of working on Erika and Marcel surviving a night at an abandoned Wrestle-Mania arena fighting off corrupted wrestlers though I was suggested to just focus on the theater aspects of it even though I would argue a wrestling arena is technical a theater. 

I didn't want to just remake Phantom of the Opera either so am scratching my head at ideas. I only started work on default poses for Erika and Marcel in this game in the same style of my two more popular horror games (which you can play on Itch.io right now) if you need references:

https://honeynutfemios93.itch.io/bandicoot-stew-with-the-devil

https://avdossow.itch.io/cannibal-mermaids-trench

If you are interested in other unfinished projects of mine, let me know!

I am looking for a team too! I had characters and an idea and I was planning on sharing a bit with someone. Are you familiar with RPGMaker MZ?

Oh dang! I am sorry the Omelette's Route had a bug! I should playtest the deployed versions I have (Windows and Browser) to see what needs fixing. I think the only play-tested route was the more popular Waffles Route so this could be why I haven't gotten to fixing it right away. 

I usually want to ask 'What's your favorite character?' when people say they like the character interactions so I know what I can focus on in the future. A shame about the bug. 

Holy moly thank you. 

OH. [Juicy huh?]

Oh no! But yeah, I referenced the other game I primarily evented (Skybound Dreamers Gaiden) as well as the only proper Harold game I ever worked on (Harold Origins). I wrote a disclaimer though you really don't have to play these games. 

And oof. I am glad the Bad End actually worked at least! I was worried because a certain HawkZombie streamed the game recently and he chose to get Darrell to stay away from the temptation of that starbussy lol. 

Holy moly! Thank you! This was the second Game Jam Game I evented primarily [I did need a lot of help admittedly, especially with balancing.] I liked that people in the RPGMaker community wanted the RTP characters to properly emote which is something I hope more devs think about in the near future. 

The Champion's Orb is back in the basement in the stairs to your left. 

I did. It was pretty dark but it was nice. Interesting it booted me out of the game tho.

That ending... WOAHHHHh

Tried again. Enemies are pretty rough.

Finally played the game! As a dog person that awkward moment I relate to the Queen here... Aw well. Shame that fox never got their cookies.

Sweet! Let me delete the old version first

I think so. Though Harold said I didn't need to Rest so I am not sure. 

Jumped on the Couch and finally got that MILK. Thanks again man. This was a hilarious turn of events.

It was fun but I think I'm stuck in the alien ship trying to get coffee now.

Hope to get tips on how to finish it soon!

I got so excited because the premise was a lot like Etrian Odyssey! Sadly I tried to heal my Fencer by walking back out to see Harold and the same dialogue repeated that he said before we embarked on our journey. 

See, as an American, they say the trick is to add butter to make a creamy sensation but that just makes the mashed potatoes worse for me. I don't think I can handle it with bread either. I don't mind mashed sweet potatoes/yams/taro but for some reason the regular russet just makes me recoil in disgust. I will rather die than go into that prison you created. Give me the chair because mashed potatoes are nasty period.

LOL I hate mashed potatoes in general actually. It's just mush in your mouth. Not even slimey. At least slimey things like noodles has an umami factor. Mashed potatoes are garbage lol.

Jesus Christ. Unsalted Mashed Potatoes? That's a level of Hell I wouldn't even wish upon my worst enemies. That prison guard is not to be messed with and here I am messing with him.

Yeah lol. Lots of trial and error. 

This was an interesting experience, sadly it got pretty repetitive after a while. 

Now this is the RPGMaker MV game of all time.