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Holyvier Studio

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A member registered Dec 18, 2024 · View creator page →

Creator of

Recent community posts

Hi! I fixed the score/highscore issue. Thanks for your review :))

Hi! I fixed the score/highscore issue. Thanks for your review :))

Of course you can :))

It was a nice game, fun to play.

I agree with Bryce , some song when you attack an enemy would be good.

More diversity in enemy and sacrifices.

More room and more weapons.


But for a jam with 10 days, it was a good game, I liked it ;)

My favorite game for the moment, simple art and concept but very fun game. Good job !! :)

Creative and cute art, tutorial could have been upgraded to help new players. Simple but cool gameplay !

Hi!!! Thanks for your review. 
The score is reset each day, but the total score is at bottom-left of the screen.
It didn't upgrade health max, energy max or energy regeneration ? Never get this bug, I'll check that.

Thanks for your comment, yeah it was hard to make it easy to understand (animations, and sfx are the keyy). It was hard to complete it in 10 days. Thanks again for playing, I'll test your game just after :))

I like the atmosphere. Background music/sound works fine. I was so easily scare !!! Very good horror game demo, waiting for your updates :)

Very good concept !

Nice game, I like a lot your character design :))

Email: olivierr.cochard@gmail.com
Porfolio: http://oliviercochard.myartsonline.com/ 

Hi!
I'm a French solo developer and have handled all aspects of my projetcs (code, art, UI/UX),I have already completed and published 4 games on my itch.io profile.

Perspective: Top-down 2D
Engine: Unity

Concept:

 You play as a grocery store owner in a city suddenly struck by a zombie outbreak. He's daughter is missing, he must navigate a dangerous, zombie-infested world to find her. The game combine action, exploration, and light survival mechanics. Players face tense encounters, scavenge for supplies, and make critical decisions that affect immediate survival, while progressing through a linear narrative.

Gameplay:

-Small exploration: navigation in limited citys.
-Combat and action: fight or avoid zombies/survivor.
-Dialog with impact: interact with survivors and enemies, dialogue choices influence short-term outcomes.
-Puzzles & Obstacles: Unlock doors, access restricted areas, and solve environmental puzzles.

Art & Atmosphere:
-Pixel art style
-Minimalist UI
-Tense, suspenseful mood reinforced by music and sound design

Scope:
-4–6 hours of linear, story-driven gameplay
-A few optional side paths for replayability
-Designed for  solo developer, fully polished and cohesive

Heyyyy, I'm currently working on a big update that contains : level 2-3 rework, 2 new (bigger) maps with camera that follow player if needed, driving board to make jump, UI update, better contrôles, bug fixed and better IA !!! 


I'm waiting the end of the jam to update it, thanks for playing, I'm glad that you like it !! 🔥🔥

Thanks you for playing, I'm glad that you enjoyed it. An update is coming soon with better controls, more circuits, better UI, and bug fixed.

Nice game !! I just discovered that you can boost after my lose. I made 11 laps, I recommend you to add a bar that show you when an obstacle gonna appear, and why note some particle behind the vehicle. I implemented both on my game (car loop too) if you want an example. Your concept is so cool, everything work fine ;) 

Nice game, got stuck at the level where you have to go top right with 3 loop. Liked mecanics, simple graphics but work well.

Liked it !! Beautiful graphics but hard game.

Liked it so much. Here's the point that you could implement/modify to upgrade it :

1: when the player lose (death animation + stop war dance animation)

2: with you font I dont understand fast that '5' was a five

3: implement a x2/x4 speed during fighting phase

4: create pixelized logo (like your current art : (health, gold, maybe upgrade too)

Art is so cool, concept is crazy, gameplay work very fine,  and transition are simple but fire. It's my favorite game for the moment !! I hope you'll get a nice classement !!!

Thanks you!!!

Licked the graphics, at day 7 there was no longer rat that was walking in metro and in my opinion sheep step is very difficult cause it always reseting when the stick collidewith a sheep or a fance. Good game, liked it !

Liked the design too, sometimes I didn't find the solution so I check your description a lot's, A way to improve it would be to add more tools to know what to do for each step. Concept is cool good game !

I'm gonna add more maps very soon, thanks for playing!!

Thanks you !!

Thanksss, first map is the easier one. I'm gonna upload an update soon, car will turn easily at high speed, and I'll add more maps with some chillest circuit. Thanks for playing :)

Hi thanks for playing, your right about the difficulty curve, I'm gonna create more and different maps very soon . Thanks for your review !

Hi, thanks for playing !! Isn't a skill issue, I didn't designed opened circuit so it's impossible to drive at maxSpeed. I'm gonna add more content after the jam.

Thanks for playing !! You are right, I'm gonna upgrade it after the jam.

I should add a tutorial, you have to shoot (right clic) through an (ignited torch) to throw an ignited projectile that can wake up an enemy if it touches him. Thanks for playing :)

Thanks for playing, I can't for the moment, i'm wating for the end of the jam 🫣😼

Yes I made a changement in the last minutes of the jam and added an extra 0.5second before wining to hear the Victory song. The level is winnable if you dont waste a micro-second. (Active the second light at last moment and rush to vortex while spaming E to activate it directely). The issue is that I didn't took the time to test it again since the start. Thanks for playing !!

Thanks you for playing, I will soon upload a new version more balanced, fixed and with a better ending !

Thanks for playing !! I'm gonna fix many levels at the end of vote, thanks for the tutorial recommandation !

Yes I understand I'm waiting too the end of the vote to fix my game.  Have a nice day end of day :)

Liked how the player improve is skills during the game. Well balanced I ended at 3/1000 during my 1st try. Graphics are cool. However the camera movement is not confortable and at the end both music are played at the same time (end music + main music). Mechanics were very good !

I got 522, liked de graphics and the simple concept. Liked the fact that the game is becoming harder after some time. Great game !!

522 !!

Simple graphics, but very good game design and mechanics. Cool game !!

Liked it, simple concept, good immersion, nice graphics, puzzle and dialogs. My favorite one for the moment !

WebGL version is very laggy, but I liked it, very simple concept with insane graphics !!!

I liked graphics and your procedural generation, it wan fun !!

Very good opening scene and dialogs, absolutely liked your graphics and animations !!