Hi! I fixed the score/highscore issue. Thanks for your review :))
Holyvier Studio
Creator of
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Hi!!! Thanks for your review.
The score is reset each day, but the total score is at bottom-left of the screen.
It didn't upgrade health max, energy max or energy regeneration ? Never get this bug, I'll check that.
Thanks for your comment, yeah it was hard to make it easy to understand (animations, and sfx are the keyy). It was hard to complete it in 10 days. Thanks again for playing, I'll test your game just after :))
Email: olivierr.cochard@gmail.com
Porfolio: http://oliviercochard.myartsonline.com/
Hi!
I'm a French solo developer and have handled all aspects of my projetcs (code, art, UI/UX),I have already completed and published 4 games on my itch.io profile.
Perspective: Top-down 2D
Engine: Unity
You play as a grocery store owner in a city suddenly struck by a zombie outbreak. He's daughter is missing, he must navigate a dangerous, zombie-infested world to find her. The game combine action, exploration, and light survival mechanics. Players face tense encounters, scavenge for supplies, and make critical decisions that affect immediate survival, while progressing through a linear narrative.
Gameplay:-Small exploration: navigation in limited citys.
-Combat and action: fight or avoid zombies/survivor.
-Dialog with impact: interact with survivors and enemies, dialogue choices influence short-term outcomes.
-Puzzles & Obstacles: Unlock doors, access restricted areas, and solve environmental puzzles.
Art & Atmosphere:
-Pixel art style
-Minimalist UI
-Tense, suspenseful mood reinforced by music and sound design
Scope:
-4–6 hours of linear, story-driven gameplay
-A few optional side paths for replayability
-Designed for solo developer, fully polished and cohesive
Heyyyy, I'm currently working on a big update that contains : level 2-3 rework, 2 new (bigger) maps with camera that follow player if needed, driving board to make jump, UI update, better contrôles, bug fixed and better IA !!!
I'm waiting the end of the jam to update it, thanks for playing, I'm glad that you like it !! 🔥🔥
Nice game !! I just discovered that you can boost after my lose. I made 11 laps, I recommend you to add a bar that show you when an obstacle gonna appear, and why note some particle behind the vehicle. I implemented both on my game (car loop too) if you want an example. Your concept is so cool, everything work fine ;)
Liked it so much. Here's the point that you could implement/modify to upgrade it :
1: when the player lose (death animation + stop war dance animation)
2: with you font I dont understand fast that '5' was a five
3: implement a x2/x4 speed during fighting phase
4: create pixelized logo (like your current art : (health, gold, maybe upgrade too)
Art is so cool, concept is crazy, gameplay work very fine, and transition are simple but fire. It's my favorite game for the moment !! I hope you'll get a nice classement !!!
Yes I made a changement in the last minutes of the jam and added an extra 0.5second before wining to hear the Victory song. The level is winnable if you dont waste a micro-second. (Active the second light at last moment and rush to vortex while spaming E to activate it directely). The issue is that I didn't took the time to test it again since the start. Thanks for playing !!




