Email: olivierr.cochard@gmail.com
Porfolio: http://oliviercochard.myartsonline.com/
Hi!
I'm a French solo developer and have handled all aspects of my projetcs (code, art, UI/UX),I have already completed and published 4 games on my itch.io profile.
Perspective: Top-down 2D
Engine: Unity
You play as a grocery store owner in a city suddenly struck by a zombie outbreak. He's daughter is missing, he must navigate a dangerous, zombie-infested world to find her. The game combine action, exploration, and light survival mechanics. Players face tense encounters, scavenge for supplies, and make critical decisions that affect immediate survival, while progressing through a linear narrative.
Gameplay:-Small exploration: navigation in limited citys.
-Combat and action: fight or avoid zombies/survivor.
-Dialog with impact: interact with survivors and enemies, dialogue choices influence short-term outcomes.
-Puzzles & Obstacles: Unlock doors, access restricted areas, and solve environmental puzzles.
Art & Atmosphere:
-Pixel art style
-Minimalist UI
-Tense, suspenseful mood reinforced by music and sound design
Scope:
-4–6 hours of linear, story-driven gameplay
-A few optional side paths for replayability
-Designed for solo developer, fully polished and cohesive