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HillyTribe

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A member registered Sep 28, 2021 · View creator page →

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I really enjoyed it. The constantly depleting oxygen kept me moving and the overall "vibe" was unsettling, in a good way. Pacing was nice, always felt like I was accomplishing something in the proper time. I liked the aesthetic as well.


Good job!

Looks and played great. Took me a minute to figure out the combat but once it clicked it was no problem. Also really enjoyed the sound effects. 


Good work!

This is really good! Atmosphere was spot on, enemies were great and I really liked the combat. I think my favorite aspect was having the melee weapon and the gun that I could easily shoots when to use each without a "swapping" mechanic. The voice work was a really nice touch too, I can tell you put in a lot of work.


I ran into one bug. When I went into the kitchen area to the right of the top of the stairs, I was able to start combat with a Crawler that was on the other side of the wall. It eventually made its way around to me and I was able to finish it off. 

Loved the combat, and the old school vibe. Was easy to move around, the monsters were all great.

Only thing that got me was that pressing ESC exited the game outright. I found myself having to restart a few times but I kept hitting esc out of habit. 

Very fun! I liked the premise, puzzle and the countdown. I felt very engaged throughout the game. 

The movement was a little "bouncy" for me at times. For example, when I would try and walk into a wall, the camera would go forward and bounce back in an odd way. But it quickly became a non issue as I got used to moving around in the world. 

Very fun! I liked the premise, puzzle and the countdown. I felt very engaged throughout the game. 

The movement was a little "bouncy" for me at times. For example, when I would try and walk into a wall, the camera would go forward and bounce back in an odd way. But it quickly became a non issue as I got used to moving around in the world. 

If you walk forward into the dead end the game will end. It was supposed to be an escape pod of some kind, but I of course ran out of time, ha. Appreciate the feedback 

The vibe is on. I really enjoyed this. 

Love the combat cadence! Assets are beautiful. 

I really liked the atmosphere. The crunchy sound effects were great. Good work!