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HejanHairo

19
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A member registered May 22, 2025

Creator of

Recent community posts

Hi, thank you for you comment!

We are planning to polish game in the future and I will update dialog system. After submitting game we also noticed that there is possibility that player will be skipping dialog and it could cause one issue… Thank you for finding another one! 😊 I will fix it!

About gui… I hope you still was able to enjoy this game even like this.

Dialogs was written by GrayPearl. She was wonderful in making characters so unique! And she wrote articles as well! I so glad that she done this and brough live to the game. She also told me that for updates she want to add player more character as well by adding different answers on questions!

Thank you again for your comment! I really appreciate this!

Thank you very much for comment.

About the game mechanics: it was originally planned that the action would take place inside a space station, and all objects: binoculars, radio and archives were supposed to be separate elements and objects on scene.

But unfortunately I didn’t managed time as well as I hoped and I needed to change base idea quickly and still create something good. I decided to go with UI elements on suit to explain how Player has access to everything at once, but I agree menu needs to be reworked if I will stay with this concept.

The idea with whales and eyes was this: I wanted to touch on the theme of fear of the unknown, when we don't understand what happened and are powerless to change it. We are unwitting witnesses, finding ourselves in the worst possible place. And we cannot change it ... just observe and learn... and may be it will help someone else or not. “No happy ending in sight for us ”

At the end I think game turn out to be more on the bright side even with such ending.

Thank you again for you opinion and comment!

Thank you for your comment! At the exact moment I’ve read premise of the game jam I have had a vision of whales and eye infection. I still could not believe that we was managed to finish this game.

We planning to polish it and make it more enjoyable in future.

Thank you again!

 Yes, I totally agree with that. I hope to polish this game after game jam – by polishing mechanics, adding audio and narration.

Thank you for pointed out this issues and thank you for playing this game!

(2 edits)

PNG? May be I misunderstand? Do you mean images or something else? Because if images, I sorry but whales are 3d.

Thank you for noticing bug with cursor – I will be working on polishing game after game jam finished.

And of course, Thank you for playing and commenting this game. I appreciate it very much, I hope you not felt betrayed by 3d whales and still like it!

Totally agree with that. I hope to polish this game after game jam – mechanics, adding audio and narration.

I hope still this game was a pleasant experience in current state.

Thank you for comment!

I agree with that, I wanted to add more decay for whales, that infestation will effect skin texture and will cause some parts of whales just rot away, living them with emptiness where most of eyes were. But if was very ambitious and I am not a master in blender – so I hope I will be able to fix it and add more decay in future.

Thank you for playing this game!

I must be honest, a lot of credits must go on for wonderful artists that post they work for free in Unity Asset Store like The PolynestLab, Namu and PolyOne Studio. I just assemble assets nicely together.

But still thank you very much for your comment. At start of the jam I planned to make story of the game happened inside of the station, but time was against me and I needed to focus on more important things. So game design was left until last moment. I have a vision of comfy and retro style, and happy that someone loved it also.

Thank you for you comment!

Hi, game is really wonderful.

Art style and dialogs are incredible. I really like voices of people, they are sound so cool and unique – I would love to play more and hear more.

The story it’s very interesting and I wanted to finish it, but ended up stuck at the scene with door. I found code and write it, and then nothing happened. I don’t know is it error or not, but it’s really unfortunate. Story is so well done and even sad, I wanted to know how it’s end.

But still great job, I really enjoyed playing this game.

So beautiful game! Just perfect - really good looking. Strong story and visuals.

Like each small detail! Thank you for this game!

The game looks very nice, sounds and music done very well, nice that was added narration to game.

Only one, gameplay because of the same monsters and places where thay appear seems to be a little repetitive, but it’s not a huge issue.

I really love style and distortion effect that going through screen.

It's very good concept. I really adore such games. The art style is wonderfull and I am very happy to play such games - even small jokes like "just knockoff of the Linux". It's amazing!

I love what commands was included and clicking sounds of keys it's very satisfying.

I managed to go to "react" after i typed sh react.sh comune

I got to decide and unfortunatelly after that was stuck what to do next. I really wanted to finish that game and may be will do if I figure out what next.

Thank you for such intresting game!

I liked difficulty when understood more about others spells and how I can combine then. But at start I was confused.

I didn't understand at start that ice spykes are at touch distance and how much I need attack enemy to kill them and how manage to do it without dying.

At the end I  came up with strategy: set totems at the end of the line - when enemy near it: use ice spyked ones and after recharge second time to kill.

Mostly difficulty was to figure out strategy, but after 1 level everything was better, I have had strtegy + new spell.

This very good demo of the game. It took some time to understand how manage resources, but it is quite interesting. I didn’t only understand the purpose of the Build, but may be it connected to more people?

The game looking very pleasant and dark – monster is very nicely animated!

I love atmosphere of the game: trees with eyes and gloomy dark sky! Mechanic of the skying very well done – it very sensitive to player actions. I was surprised at start to hear the voice narration and then sounds during the game – this making great game even better.

But for me true horror and monster of this game – it’s rocks… they are killed me faster then any creature.

It’s very good looking game, the atmosphere was incredible and the story very interesting. I would love to know more about it.

Only one thing after reading third letter and playing next invasion I suddenly died – it could be because of story, but I don’t know. Seems to be an error because after game crash out.

I glad someone in comments mentioned a horse puzzle! I also was stuck on this but thankfully question and answer was able to finish game and meet the most beautiful star sky I ever saw.

I really enjoyed the puzzles, great work!

Cool concept and very good city design. I really liked the camera angles – it’s give unique perspective on game and scene – and very nice that to escape we as a player need creature vision.

Sometimes was hard to understand where to go, but I managed to finish the game!

It's a wonderful game, with a super cute art style and music – and the gameplay concept is interesting and well done, but the difficulty level is like Dark Souls - but after some time I was able to finish it.

But I also want to pointed out on gui. I don't know why, but that jumping “Space” button is a masterpiece and very pleasing to the eye.