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HeinzAnimation

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A member registered Jul 22, 2021 · View creator page →

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Clearance Level One is a co-op first-person game for 1 to 5 players set in an SCP style containment facility.
You don't run from the anomalies. You study them.

Play here: https://heinzanim.itch.io/clearance-level-one

How it works:

• Research: Pick an anomaly from intake and test it in the chamber. Change the light, play sounds, bring objects, send in a D-Class. Take samples and analyze them in the lab for extra clues.
• Figure out its hidden rules. Some are real, some are false leads.
• Write the report, choose its class and the right cell. Get it wrong and it might break out later.
• Keep the site running: refuel and service the generators, repair damaged rooms, fix power faults and route power between zones.
• Logistics: order equipment, unload deliveries, push carts and pack everything a test needs.
• Contain breaches: lock down zones, set traps, brew antidotes in the lab and hunt down what escaped. Find out why it broke out.
• Build and expand your own site: corridors, containment cells, zones, checkpoints, labs, a canteen and a Keter pit.
• Rise through the clearance levels: good reports unlock new systems, rooms and more dangerous anomalies.

Roles: Scientist, D-Class, Guard, Technician.
Every role has its own area and tools.
Playing solo? AI colleagues take over the other roles.

Features:
• Online co-op with voice chat, no port forwarding needed
• Dozens of anomalies, including creatures that hunt you by sight and sound
• An armory with special equipment
• Playable tutorial for every clearance level
• English and German
• Windows and Linux (Linux build is new and not fully tested yet, feedback welcome!)

Free demo:
The demo includes the tutorial up to level 3 and three anomalies, in singleplayer and multiplayer.
Your progress carries over when you buy the full game.

I'm actively developing the game and updating it regularly.
Next up: recovery missions outside the site.

Feedback and bug reports are very welcome!

Uploaded a Linux Version

Yeah, I can provide a Linux version.

China!

SAUFEN!
MORGENS, MITTAGS, ABENDS ICH WILL
SAUFEN!

このゲームは最初の数分で私をすぐに納得させました。

ジャンプ&ランに最適なグラフィックと雰囲気の質。

ゲームプレイの仕組みは革新的で印象的です。

知っておくべきです。

5/5
would recommend

Thats hard lmao

It worked tho lmao

lets see lol

Hello there,
if you are still free and interesting in joining my Zelda-Inspired Game Project you can Contact me via Discord:
HeinzAnimation#3606

Poggers

He hasn't got the Time to update the artistically look. In fact he would need to redesign every block, every enemy and most likely also the entire Game Engine. The Engine was never designed to handle so many Voxels like you see in "The Sandbox".

What makes the Game innovative and original isn't the graphics, its the gameplay and the general feel of the game.

Cool idea

I'll try

Awseome Game!
Do you have a discord or such?

Didn't know that i was a god xD

Nice!

"1- why did you quit playing
2- what was the worst part of the game
3- describe the game in 1 word"

1- no goals and no real tutorial
2- knowing not what to do
3- simple but unique

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You can buy it on their Official Website too (vintagestory.at)