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So I was wondering about the economy style in this game. Will it be where you control the workers individually like in Age of Empires or many other RTS, or will it be similar to Stronghold where the workers are on their own pathing and the focus for the player is combat?
I have read your recent blog posts. Truth be told I figure that game development would be tough for an unknown person to set out and create an audience. I have followed several game developers on many websites and most of them struggle with gaining enough popularity. Eventually most just stop pushing out any content. From what I have observed the hardest part of game development is gaining an audience and maintaining that audience. I have followed another game developer called Matt Roszak(KupoGames) for years since I save his game more then a decade ago on a flash game website. He takes years to develop his games but I still check up regularly on his Deviant Art profile.
Recently, this year I started to try and have some activity on itch.io and try and follow game developers but from what I can tell its hard to sort out anything in the chaos when it comes to searching the games here. Unless you have a really large following that rates your game well I think you might just have games lost in the number of games here.
I was just contemplating a few points after reading your game dev blog post. I have also been wondering at the feasibility of creating an online game beyond the game itself, The business of creating an audience is not a little thing.
Anyways Good luck with your future endeavors what ever they may be.
Sincerely a wandering web hermit.
Nice little game, Those teleporting creatures can be annoying if I dont have a bomb :D. I have a question is there any stealth aspect to this? I see that theres vision and such but is there a "sneak attack" damage?
I tend to like simulation games and I am going to try this one out but I thought I might give you a heads up that there is another game on itchio called "Hardware Tycoon" it has been around for a bit longer you might want to rethink the name just a suggestion