No problem! Honestly I use it a lot too lmao (we did make sure all the levels are beatable, but a few took me a while)
Heart Of Lines
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The mini games really make this something special, I had a lot of fun! I also think I might have broken the game slightly (in a good way!) with the auto spinner, I got that thing going *very* fast. My one critique is the audio, it's good while you're spinning up, but once you get going for a while it can get a little grating
This is really cute! I really like the concept and the variety of the loopies, I think there's a lot of room to expand on this idea. Using a first person controller is a neat gimmick since it means I need to think about how I'm placing them so I can get back to the computer, I think if you had to keep interacting with the loopies periodically in some way it could add a cool dimension where you really have to think about organization and layout. It could also add to the things you're able to buy, like if you could buy more shelving or a larger room
I'm so glad you enjoyed it! I'm using the shader from this post https://unitylist.com/p/12r2/URP-Retro-CRT-Shader.
Really nice idea! To echo what others are saying, I wish the gun play had more purpose, as switching hosts and never firing was the easiest way of progressing. In fact killing people is practically detrimental to you, as it robs you of a host and can leave you stranded.
Perhaps making shooting the means by which you switch hosts could help? Maybe the parasite shoots goo at people or something.. idk that's kinda weird, but something to think about if you ever continue!
Note: Had a bit of trouble running the game so I played the web version that was uploaded after.






