Noticed a bug in v0.1 when clicking in action menu it doesn’t lock your action to the thing selected. But UI updates correctly with seed count and button outline
headless-dev
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Loved the simplicity of the game. From the art style to gameplay I felt like if you had a bit more time this could be an awesome game!
I really enjoyed playing and you inspired me to build a ship game, I love games like Black Flag, Raft and want to make a simpler one like you did.
Thanks for making this game and great work! I loved the mechanics of hunger, morale and gold!
That’s all I was able to get done during the jam. I want to try to finish the game during January. I think I overestimated how much free time I had from work during this jam. For my next jam I want to pick a smaller game, and focus on making the gameplay winnable earlier rather than trying to add dialog, interaction, timer, etc all at the same time.
Hi @KnowledgeCat247 I’d love to help you get more experience in this Jam. I’m a programmer.
I sent you a friend request on Discord if you want to chat about what you want to build more.
Also in the game jam they made a discord server https://discord.gg/adpFCTrWcd if you want to build more than a team of two.
I’m planning on being in this Eco Jam. I’m a programmer and I mainly use C# in Unity with some limited experience in Unreal Engine.
I am looking for narrative designers or artists. I’m also open to joining an existing team and contributing code, but I don’t have much art skills to contribute.
I have one idea for a game (theme still unannounced so unknown if it will fit) that is basically a Pokemon style game where you recycle collectibles for currency. There are other mechanics I have in mind, but don’t want to reveal too much.



