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Save the Salem Witches's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Audio | #85 | 1.890 | 2.500 |
Graphics | #92 | 2.079 | 2.750 |
Gameplay | #98 | 1.323 | 1.750 |
Overall | #103 | 1.417 | 1.875 |
Thematic Relevancy | #105 | 1.984 | 2.625 |
Historical Accuracy | #105 | 1.417 | 1.875 |
Ranked from 8 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
On what countries' history is the game based ?
United States of America
Put anything you want to be immediately visible on your jam page here:
Save as many witches as you can before sunset!
Credit the makers of any assets you used below:
Polytope Studio - https://assetstore.unity.com/publishers/35251
Unity Technologies: https://assetstore.unity.com/packages/essentials/starter-assets-third-person-character-controller-196526
ammsapphire: our artist https://ammsapphire.itch.io/
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Comments
I liked the idea - and that it has witches of course! I also couldn't figure out what to do after pressing e (and they turn green right?) But great entry!
I was very impressed by the 3D model and movement, however, is there more to the game than just hitting E by the witch? If so, I couldn't figure it out. :) Well done, overall!
That’s all I was able to get done during the jam. I want to try to finish the game during January. I think I overestimated how much free time I had from work during this jam. For my next jam I want to pick a smaller game, and focus on making the gameplay winnable earlier rather than trying to add dialog, interaction, timer, etc all at the same time.