Thanks for trying it out and the feedback! I will look into those! :D
HD Expanse
Creator of
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First of all, really love the visuals and the different weapon types/bonuses! I got to the boss on story mode but chose the wrong weapon so unfortunately didn't beat him. Then I tried Endless mode which was really fun too!
One thing I was a bit confused about was how health/lives works. Is it always one-hit kill?
Interesting puzzle game! I think the only thing I found a little confusing/took some time to get used to was which tiles are walkable/dangerous/obstacles/pushable blocks. Also, curious about how to pass a really hard challenge with a bunch of conveyor belts (arrows). Is there a trick or do you just need really fast fingers?
Brought back memories of a game that I spent many hours playing when I was in high school! :D Anyway, some feedback.
Definitely has potential as a POC, and I can tell you put a lot of thought into the various attributes, items, buffs, attack types, etc. The flip side of the complexity (which is something I like) is that it could be overwhelming for new players at first. When you take this to the next level, I'd suggest adding in-game hints or a player manual or both.
In terms of the UI arrangement, the home page looks very busy with both player stats/attributes, shop, and moves bar at the bottom. Maybe have a collapse/expand option or a different shop button to open/close.
Action bar: it seems to have unlimited slots? Maybe consider limiting the bar to a fixed number of moves/actions. OR... One thing I found confusing initially with the action bar was a lack of clear delineation between different types of actions. I eventually figured it out, but for the first 2 minutes I was wondering why I couldn't use my "spell" on an enemy.
I think I might've run into you whilst completing a dungeon; having a team mate definitely made it more fun, especially for a low level newbie like me. :D
