Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Haru

11
Posts
50
Followers
3
Following
A member registered Jun 10, 2020 · View creator page →

Creator of

Recent community posts

Hey, thanks! It's pretty simple. Every time the player moves inside of a control zone, the following happens: the input direction is saved in an Array and the game checks if the player is still in the zone. If yes, it waits for a new input. If the player leaves the zone, movement inputs are disabled and the game instead cycles through the directions saved in the Array until the player enters a new control zone. If you're interested in a more detailed explanation, you could also join our discord server to reach us (I don't check itch that often - sorry!)

Yes, all the sounds were made by me ^^ I actually did say "wshh" and "pkronk" into my microphone. The piano sounds are also from my actual piano (which is why they sound a bit crunchy)

you can refresh by pressing R  or clicking the refresh button to the right

haha, thank you ^^

hey, glad you liked our game :D. We wanted to implement a speed up function to move the character quicker rather than a restart but sadly didn’t have the time. As for the audio panning, it bugs me too! I only noticed after the deadline that it’s a default setting I had to turn off.

This is really fun! Great  job.

Interesting and fun idea. Featback feels good with animations and sounds. I like it :D

I know the feel, our game has barely any sounds. I think some chill music in the background would have been great. A weekend is just not enougth time to do everything xD

Super cute, super fun. Some soundeffects would have been nice, other that that really polished game

It's so pretty!

really nice idea and art! i think it is a little hard. even in a level where i had nothing but pits to fear i would have failed at least once. here are some changes that would make that an excellent game:

- a few introductory levels
- some sound (espcially an additional warning, when the buttons change)
- maybe a visual timer like a line going around the buttons to better indicate when they switch

overall i am a big fan though!