Thank you for playing :>.
Hannaz
Creator of
Recent community posts
Thank you so much for playing. Im so glad you found it cool. And yea, this is my first time using raylib as well as using the c language. After the voting finishes, I plan to fix all the bugs and make the game more complete so as to not leave this game unfinished. Thank you for the template suggestion, ill see what I can do with it. Ill also add some hotkeys... If I remember.
Yes, if you look at the ships stats in the shipyard, there are food usage/ fuel usage/water usage stats. I wanted to implement them but I forgot.... However, I did make the prices dynamic for every planet and to build ships, the prices depend on the material cost of the ship. So just treat this as easy mode. Thank you for playing.
Thank you for playing. Yes, you cannot spam shooting. The Yellow power up increases fire rate incrementally. And, you dont have to click every time to shoot. When you release your left mouse from aiming(left click hold), it empties all the balls you have (you can see the amount of balls you have below your character) or until you left click again (cancel shooting). This was intentional to prevent people from just spamming since that would make it too easy. So, in the event that you spam left click, it will just alternate between shooting and cancelling which would give it the wig out feeling.
I didn't have enough time. Lots of the functions I added wasnt perfected so I just commented them out and I also wanted to add a lot more mechanics into the game. But I enjoyed making it. It is now way past midnight and I have physics test and philosophy quiz tomorrow (today?). I didn't study at all so wish me luck. Thank you for trying my game. :) This was made for the Night Jam (Micro Jam 046)
I didn't have enough time. Lots of the functions I added wasnt perfected so I just commented them out and I also wanted to add a lot more mechanics into the game. But I enjoyed making it. It is now way past midnight and I have physics test and philosophy quiz tomorrow (today?). I didn't study at all so wish me luck. Thank you for trying my game. :) I spent most of my time doing art and learning how Miniscript worked.










