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Ted Martens

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A member registered Sep 02, 2015 · View creator page →

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Recent community posts

Hey Vsevolod, thanks! Glad you like it :) Pixel Fireplace is pretty finished. I may add to it someday if I think of some good things to add, but I don't have any plans right now.

Hey, go ahead and email me at tedmartens [at] gmail [dot] com and I'll look up your old purchase and activation code!

Hi, glad you like it! :) There's no Linux version unfortunately, sorry :\ You can use your activation key to install it on as many of your own computers as you want. A few years ago we tried to get it running on raspberry pi (since you could do lots of cool installation things with it), but we kept having graphics bugs and couldn't make a solid version for release :( which was a shame. I made the original version with Game Maker, and my friend Ken Kopecky helped me remake this current version; he used C++ and OpenGL.

Hey! I got your email a few weeks ago and sent you a response :)

Ah okay, it should have given you an activation code on the download page but it seems like that didn't work. Okay, could you email me and I'll send it right over! :)

I have that setting turned on, so you should be able to. If it isn't working you can email me at tedmartens [at] gmail [dot] com

Would be cool but too tough, I think. That version was a one-off hard-coded thing for April Fool's Day, but a lot of commands and things didn't work well with the hexel grid, so it probably won't make it in this full version. I'll write it in my notes though to consider.

hey, yeah sorry. I wasn't able to make the game claim-able during that free weekend. Go ahead and send me an email at tedmartens [at] gmail [dot] com

Thank you! :D

Thank you! :D I made the original prototype in Game Maker, but this current version was programmed in C++ by my friend Ken Kopecky. Right now, I'm rebuilding it in Game Maker Studio myself so I can add more to it.

Hey, cool that you remember that verison :) Since it was an April Fool's joke it's very rough around the edges, but I should be able to find it. Email me at tedmartens [at] gmail [dot] com

awww :)

thanks! <3

Haha, love the concept. The character and her animations are good, too :D

Hey Tocirah. Thanks a ton and for the kind words, too! I appreciate it, and it's motivating to make more things.

thanks!

Charming, silly, and a bit absurd. Love it great job <3 Looking forward to trying it again later tonight to see what's different. Great trailer too :)

While playing, it was pretty zoomed in - can I zoom out somehow?

Very interesting idea! Wishing you luck on Steam Greenlight! :)

hi, email me at tedmartens [at] gmail [dot] com and I'll help you out!

Thank you! Glad you like it! :D

Thanks for your comment, JackB. It's nice to hear it was pleasant for you and helped. If you think of any new interactive commands to add let me know. If they are a good fit, they might get added in an update.

Hi Tievela96, just checking to make sure I sent you your key? Did you get an email from me?

Hi Tamal, I emailed you with your key.

Hi Voia,

It's a small simulation/toy/game-thing. Interactive by typing words, and also meant for just chilling out to during the cold months.

https://hammertail.itch.io/pixel-fireplace

Hi! I'm Ted and my studio is Hammertail (it's just me), and I'm from Iowa, US but I'm now living in The Netherlands. I've been making indie games since 2004 :o and it's been cool to see how it has evolved! I recently joined Itchio, and re-released a game/simulation/thing called Pixel Fireplace. I do the pixel art & animation for Crypt of the NecroDancer, co-created an experimental art tool called Hexels, currently programming The Aardvark & The Manatee, and working on a game by myself called Derbytown.

Itchio seems really cool and I'm happy to join the community :) Have fun making your games!

Yay pixel thread! I love these - lots of great stuff in here :) Here's a new mage enemy I made.

I really like the proportions of these! So wide and chibi :) Are they for a game?

These are really nice! Great forms and angles :)

(Edited 4 times)

Hey all, I've re-released Pixel Fireplace here on Itch.io (it was offline for 2 years). It's a cozy, type-controlled simulation. Type log to throw some on the fire and they'll slowly burn down to ash (about 15 min each). Type other interactive commands like marshmallow, smore, hotdog, firecracker, paper, and colors like red, purple, cyan, aurora, dusk, etc. Or just sit back and enjoy the fire.

I have a demo version for anyone who wants to try it - leave a comment here or tweet at me. Also, I add new commands and things to it sometimes, so I'll start a DevLog here soon. If you have ideas for commands let me know! And have fun making your games, too! :D