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hacxattack

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A member registered Nov 22, 2021

Recent community posts

I also ran into some situations where the turrets "lowest only" option caused them to cease shooting altogether. I'm not sure if it was because these meteors were merging too fast, or what. It may have been a graphical issue only, I really don't know. It happened around lvl 50 and again around lvl 70. But this had little to no impact on gameplay.

Without an autoclicker it was very hard to upgrade the standard objects ingame. You included an x10 x100 option, but I'd advise discluding the "prestige" upgrades from that class as it prevents you from upgrading there, unless you switch back to x1.  Prestige upgrades should only allow x1. As it is, it was easier to just use the autoclicker at x1 to upgrade things, so I wouldn't have to switch back and forth.

Similarly, it would be nice if the game remembered whether I was in "constructor" or "turret" mode last. It would be a lot faster / less annoying if I didn't have to click the turret button every time I prestiged in order to build DP.

Rather than having to hide the lower value meteors, it would be nice if all the upgrades were in-line in such a way that it would always be graphically pleasing (i.e. you would hide the fast-spawning meteors by upgrading out of having to see them, rather than hiding them thru the menu)

I might have more ideas as they come up.

Disclaimer: hiding lower level meteors means you may need to spray around blindly to get enough DM points.

This is a really great game - simple, and visually pleasing without being graphically complex. Well done!

Once you get to higher levels, it may seem like the game is constantly splattering you with paint - never fear! The developer included a setting to hide the lowest level meteors. Take note - this value is from the "base" that you have set from prestige - not the meteors' actual level. I find a value of 4-5 is perfect for absolute hypnotism. It's like watching galaxies collide!

Another note - this game is highly iterative from lvl ~50 onwards to the lvl cap of 99. But this is typical of "progress" games. Especially ones not designed to bleed you for microtransactions. It's almost a shame that it ended, though, as I liked watching the balls fly and orbit around each other. 

That's about all the negative things I can say, though. I only wish it was a 400 hr game and not a 4 hr one. 

great update! there's lots of great graphics settings. It becomes a mess towards the end if you don't hide the bottom 4-5 meteors.

99 is max. I don't know what the above trolling is. Still a great game though :)