it's okay to ask. i haven't touched it for a year but it's not dead, just got sidelined by life stuff. i'll be doing a short project for a halloween jam and hopefully get back on my feet and go back to gamedeving this month. can't promise anything though; quarantine got me fucked up.
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thanks for the feedback! regarding the vodka part, no. there's an empty bottle in that trash can near the repair shop. you can fill that with water and give it to the hobo and he won't notice.
ayy good feedback man
all this press F2,3,4,etc to change resolution stuff is temporary. when the rest is done i'll make a proper main menu where you can change that.
i guess i should've been more specific about the Cellshock building but Mac does give tips about what to do when you click him, and Van gives you the building's number during the phone call.
your suggestions about the dialog with the client are pretty valid, i deadass forgot to write any lines about the payment at all so oops.
the energy mechanic does have its purpose. there will be a deadline to the investigation and the game will also have some action bits; too early to talk about them in detail but suffice to say energy will act as health. these action parts are also the reason why the game is a sidescroller in the first place and why i don't think all-mouse controls would work, atleast for now.
anyway, thanks for playing!