Ive waited for this for years and this morning booted up Unreal for the first time ever..... I might not bother learning it now :P
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I made this a long time ago and my memory is a bit foggy about the whole subject but I do seem to remember having an issue with trying to scale the outputs bigger. I will have a look into it and see what I can do
The best keyboard images around(and I spent several hours searching so I know) On top of that they are even better than I initially thought. They are all in 32x32 tiles so I dropped them into Tiled and made the keyboard exactly as I needed.
I will be using these for my options page in Paws for Adventure
Paws for Adventure on Steam (steampowered.com)
I assume you mean in the Source code? edit the code found in DungeonViewSource/DungeonView.bmx(The code is written in BlitzMax but will still open in notepad if you just want to view it or translate it to another language) You could always join the discord if you have any more questions https://discord.gg/xWcreuP
First and foremost the game now has a score board which makes it feel like it has more of a point.
When you die you can press enter to return to the start screen and the leader board is updated(This is just a local leader board :P )
To go along with the leader board there is now gold, and precious gemstones , The more you have the higher up the leader board you will be.
And finally I have given the watcher the first enemy skill, teleportation, These enemies will now teleport around you. And as always the source code is there, its free, its open source, its CC0 so alter it, mod it, asset flip it, make a whole new game out of it or simply ask me for new additions. And if you want to help me out check out and wishlist the mother of this game Dungeons of Mysteria on steam Dungeons of Mysteria on Steam (steampowered.com)
I think next I will add props that can be smashed, jars, boxes, treasure chests ect that can drop loot or even the dungeon key
I've just added a small update that adds a new enemy, The Watcher.
He fires Ice Blasts that can freeze you to the spot.
I will be giving him a Teleport skill but not today.
Don't forget Mini Dungeons of Mysteria is open source and all the code is CC0 so open it up, Check it out, Alter it, Mod it, Asset flip it, Make a whole new game from it or simply request new features from me..... The choice is all yours.
If you would like to help me out wishlist the main game Dungeons of Mysteria on steam Dungeons of Mysteria on Steam (steampowered.com)
Mini Dungeons of Mysteria is hack and slash dungeon crawler set in an endless procedurally generated dungeon.
Mini Dungeons of Mysteria by Grindalf Games (itch.io)
The best thing about Mini Dungeons of Mysteria is that its open source. I have included the source code and tried to make it as readable as possible so you can alter the code, add new content, asset flip it and release it as your own creation or build a whole new game out of it.
All code is CC0 so its completely yours, to do with as you wish.
Don't like the graphics? Change them.
Find the enemies boring? add new ones.
And if you need help with modifying the code let me know.
Any new requests for features, let me know.
I will look at the possibilities of having a saved options system where you can load whatever settings you want
If it does not look promising I will just go with the auto system. Anyway glad the tool has proved useful :D
Thanks for the kind words. I will have a look into the save settings option(And dig out the old code) as that is a great idea.
I am thinking that it will auto save all options on export but have a "reset options" button, what do you think?
It needs to try and stay simple but also intuitive.
I've been playing this for most of the day now and I have to say the game is near perfect. The story, music, sound effects, graphics, gameplay all come together in such a perfectly unique way. The scenes are great and the amount of work that has gone into this puts some AAA games to shame.