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Greymor

15
Posts
1
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1
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A member registered Jun 10, 2020

Recent community posts

Valar Hir Elenya Lómelindi Amon bazinga

I was surprised how much i love this game. I wish i could swap a single tile, but i found myself making 1000+ point loops nearly every level. Maybe a more arcade-y angle? I love this entry

I love the idea of adding more items to make a longer, coherent song, it becoming more complex the stronger the player gets. I find the amount of enemies spawning to be really difficult to deal with, especially when my damage output drops dramatically from getting hit so often

cool take on Loop! the ground enemy moves at the same speed as the player, which means i got stuck behind him a lot and kept dying to him. other than that i loved the infinite platforming idea!

i understand the goal but im not sure what im actually doing. Each instrument has to get all of their colored notes within the amount of beats/Claps, and that plays the music somehow. The undo and reset functions didn't work, stranding me while telling me to reset, and i couldnt figure out why i was moving things around in the first place.


The art is vibrant and colorful, which feels really good, and theres a good amount of JUICE

I did get stuck on them in all the hallways, and my gun never had ammo so i couldnt shoot them! maybe a simple change is to fully load the gun on the ground? Still cool game!

Did anyone else have trouble with the left part? i was sitting there for 20 minutes scratching my head. HELP

Hell  yes. Loved this. I wish there were more than 4 versions, i loved recontextualising the board using new rulesets! I love you, Louis Saint Germain.

Simple, and still challenging! i instantly got the groove of it and let me tell you i can get LOST in this kind of thing. This would be a perfect app on my phone.

spooky, creepy, monsters! hard to get around em >:}

would you be able to update it? i would love to play your game!

I'm absolutley in love with this game. It was awesome on the stream! 

I hope you keep developing this

Darth Maul RULES

Ok that clears stuff up, significantly! And then in the Bonecarving section, where it mentiond that the player has one Charm already known, Is this an additional charm to the 3 available?

Something that i'm confused by, in the gear, the bonecharms are listed immediately after. Are the sample bonecharms supposed to be included in the character Load decision that they can choose the bonecharms as part of their load?