cool take on Loop! the ground enemy moves at the same speed as the player, which means i got stuck behind him a lot and kept dying to him. other than that i loved the infinite platforming idea!
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Thanks! After the post-jam clarity has kicked in, both of us realized how much we actually have to fix in regards to the gameplay after the gamejam ends. But, you live and learn, so hopefully we'll do better next time! Anyway, thanks so much for playing our game and taking the time to comment, it really means a lot!