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Gregory Avery-Weir

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A member registered Sep 08, 2015 · View creator page →

Creator of

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We don't have any plans for a sequel, but my other Flash work and all of Future Proof Games's stuff shares a lot of the approach and sensibility, so check our other games out if you haven't!

Thank you so much! I'm so happy my work has helped inspire you, and I look forward to seeing what you end up making. I know a lot of people are dealing with stuff right now and I very much appreciate your support.

Bundles and collections are different things. Collections are per-user groupings, often used for wishlists. Collections can be private, in which case you'll see that your game is in a collection but not be able to see that collection in the list.

Designer here; I have! In fact, the initial idea for the game came from ideation for the TIGSource's Commonplace Book Competition. I don't think the original concept was actually directly inspired from an entry in Lovecraft's book, but it's very much in conversation with works like "The Outsider" and The Shadow Out of Time. Lovecraft is... A Problem, but "The Majesty of Colors" is definitely trying to explore some of the same feels as some of those stories examine.

I had an issue starting the game up; it would start up Steam and bring me to the store page without actually starting the game. For anyone else with this issue: I was able to work around it by going into the game directory and renaming/deleting steam_api.dll.