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greggman

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A member registered Jul 28, 2015 · View creator page →

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Except for a few exceptions it seems like the solution is to write an emulator in JavaScript or Web Assembly that can load a flash file. Maybe the Internet Archive is working on something like that as they've already done for DOS, Commodore 64, Apple 2, etc. There are libraries out there that claim to run Flash (not sure to what level) so maybe compiling one of those into Web Assembly would be a start. Another is to petition Adobe to open source what they can.

(Edited 1 time)

I was wondering if you (itch.io) has any info to share on the number of new games uploaded every day?

I posted 3 games over 5 days. Their IDs were 99845, 100815, 101945. Assuming ids are consecutive that seems to be around 400 new games a day. Of course even if ids are consecutive some of those ids might be for games not yet uploaded. Still it would be interesting to get some stats.

I saw this older info but it seems to only include games for sale?

https://itch.io/blog/2/running-an-indie-game-store-2015

Sorry, I'm using Electron which is based on Chrome and Chrome only currently supports 4 USB controllers :( Hopefully they'll fix it soon and I can post a new version. Until then if you don't want to use smartphones as controllers you can go to https://greggman.github.io/hft-boomboom/ in Firefox and it should support more than 4 USB controllers.

Just thought I'd mention it would be even better if there was a json version of that info. I see I can add `?format=json` but that's just the entire content of the page wrapped in json as one giant content string it's not actually a list of items.

I see I can get newest with

https://itch.io/games/newest/tag-pico-8.xml

Thanks! That's a start.

It would still be nice to be able to query all games (the RSS feed is "top" games"). I see the app has APIs for querying some of that stuff. Maybe we can use those same APIs at some point

(Edited 1 time)

Assuming this is the correct place ... Let's pretend I made Pico8 (http://www.lexaloffle.com/pico-8.php) and that lots of people are posting games made with Pico-8 on Itch.io (https://itch.io/games/tag-pico-8)

I'd like to post those on my website in some automated way. Examples

  • use an iframe to "https://itch.io/games/tag-pico-8"

    but that's disallowed :(
  • read some RSS feed of game tagged with pico-8

    doesn't seem to exist
  • call some API to query all games with tag=pico-8 then generate embed codes

    no such call currently?

Is that a feature that's a plus to Itch.io? It seems like anything that expands exposure to itch.io is a benefit to itch.io and creators (more users = more chances for sales). I really like itch.io and I'd prefer to point users of my system here to push their games but at the same time I want a way to add them to my site as well. Ideally an automated away. That way I can I don't have to duplicate itch.io features and there's no conflict between promoting on my own site vs itch.io. I don't have to ask creators to do two things (register your game on both sites) etc..

PS: I am NOT the creator of Pico-8 but it's a good example because it's a game creation system and many games are on itch.io and on Pico-8's site. Being able to use itch.io's features more directly from the Pico-8 site would save the Pico-8 guy the trouble of writing his own custom system. I'm making a library. I'd like to automate exposure to games using my library.

Any chance itch.io is interested in pursuing features to support that?