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GreenalinaFeFiFolina

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A member registered Jul 03, 2023 · View creator page →

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14?! You're amazing!!! Thank you for playing, you're way better than I played.

Cute and easy to understand!  

I like the idea, had a hard time predicting when the white ball would hit the other but the game seems like a good exercise in collisions and I think it would transfer to other gameplay.  All in all fun! Any submission deserves props, good job!

This is super slick and polished visually.  I couldn't quite eat the snake though, it was fast.  A slower start would have liked to start out a little slower or set the level, cause while some folks are super FAST I'm not, need a little time to get used to a game.
Really beautiful though, fits theme and is an amazing achievement in such a short span!  Good job!

I had fun playing!  Liked the levels and was easy to understand pretty quickly.  Enjoyed the pong stuff at the end too.  Only feedback was that on my screen the pixelation made it sometimes hard to tell, like the big red button.  If you do another jam and need some graphic help DM me that stuff is super easy, I'd help you out.

So here's the truth, I am slowly learning UnReal so I have big respect that you did this in 48 hours.  Big congratulations there!  That said, I pushed E but didn't get the 3 until I read these comments, watched the vid.  This seems like a good exercise for developing your UE skills and am a little jealous :O) 
If you ever want an artist to collaborate with, I would love to!  I've got zbrush and adobe skills I could contribute!

I needed the full zip file but I think it is awesome that you tried and got involved.  Seems like the games that are getting the most reviews that use Unity are using their webapp so people can just play in a browser.  Keep going and don't give up!

I had a hard time hooking, but enjoyed the idea and the drawings were charming.  Music and a skinnier hook would help, maybe if you wanted to develop more the first level could be super easy to understand the "how" then it gets harder, more obstacles?

I think we all deserve BIG CONGRATS for getting anything done in 48!  WOW GOOD JOB!

This  is so ambitious, good job for putting this out as is, keep going!  The pigs are scary as hell, dang that wolf outta be shaking in its fur! Good start :O)

I think this is a good start, I didn't quite get how to move, but maybe I'm slow on the uptake?  Could be.  But I like the style and thing any submission deserves a TON of PRAISE!!  YAAAYAAYA

So silly and NOT how I get the cat to the vet.  I hide him in a pillowcase, then into his carrier, then plug my ears until we get there, then he hides in the corner...even when the top comes off, then hides more as he's examined, pobrecito. So next level requests: getting cat hiding cat out of house into car, getting out of car into vet, holding angry cat still?
Thank you for the fun and good job!

The movement was a bit weird sometimes but it was very fun, the music was good, and it had fun areas/levels! If you keep going on this, maybe a healthbar for bosses! Felt like a smaller version of hollow knight, and had good theme for the game Jam!

Really beautiful, crisp design, enjoyed being able to pick sound track.  I think I won, but heck I don't know, ether way I'm to the bottom. Nice work especially given the timeframe your team works well together pulling all the elements together.

Had a hard time placing platforms fast enough, but enjoyed the idea of building both sides of the story, and their path.  Always amazed how many great ideas and work everyone produced in 48 hours~! Good job!

Oddly enough this was one of the games that totally made sense and was easy for me to play.  I really enjoyed it and thought the exploding hero and "kill" button was very funny, dude I'm not ready...so die ok?  Very funny, good presentation, nice background art.  I really admired this one.

Oddly enough this was one of the games that totally made sense and was easy for me to play.  I really enjoyed it and thought the exploding hero and "kill" button was very funny, dude I'm not ready...so die ok?  Very funny, good presentation, nice background art.  I really admired this one.

This is really a cute concept! I'd love to see it a little more polished cause it is funny idea.  But seriously anything done in 48 hours is a moossive win!

Fun, cute, music was good, art!  Whole package in 48 hours congratulations!

YAY I win and never have another adventure? Ever? Naaaah :O) Good job!

Ok so the death screens gave me PTS, NOOOOOOOOO don't kill my box!

Hmm, I couldn't quite figure out how to interact with the items I picked up.   If you tell me, I'll replay.  This is very cute and seems like a fun game.

I think this is an interesting take on the theme and enjoyed playing it!  I didn't seem to be able to pick up the health but otherwise it worked like expected.  
I wish that there had been time for you to make more interesting characters, do you need help with that?  I've been using zbrush making characters and would prefer to work on 3d games (this time I worked with dev on 2d concept but not my thing, really).  DM me if interested.

Hi there, congrats for submitting a game!  I really liked the idea and the layout.  I couldn't quite figure out how to move my buzzing insects.  If you tell me I'll try again!
I think this is a really good start and I hope you keep working on the game mechanics, add some tips and info on controlling it to your game landing page.

All by yourself?!  I don't know how to code anything so that totally impresses me.  Would like to you to add a "skip" button, cause well I had to restart a ton.  Skill issue!

Thank you!!

Congrats, we all deserve a ton of praise for getting something done in 48 hours. 

Lots of potential here, very cute character in the elephant, enjoyed the music choice too.  I didn't quite get that I needed everyone's attention at the same time, but still enjoyed walking around and jumping.  I'm looking for other 3d folks to volunteer with as I skill up, DM me in discord if you're interested.

Enjoyed but ended up a stuck on an exit, an invisible wall wouldn't let me get through! EEEK

Good job though, we all deserve respect getting anything done in this amount of time!  You did it!!

I'm really impressed you could code this up, neato!  My song was pretty horrible, but this is a fun way to play with tabs.  It would be so nice if you made a song you like you could export it - then people could check "yes" I made the music in my gamejam :O)

I liked the 3d art and think making this in such a short time is an accomplishment. 

Wishlist for gaming (but understand that this was done with serious time limit)! 
Aiming improvement, wasn't clear how to target but maybe part of reversal theme?
Keep UI docked to LH side
Add map to give people idea what goal was 
If you added a little more narrative to know what you're up to? 

I would have liked to have supported a team that was working 3d, if you need an 3d modeler (novice but able) look me up on discord for another game jam?

Cute play on the theme of a reversed dungeon.  I liked that I could play this almost immediately and only wished for more levels of B&B fun. Goddamn maid skeletons.

So I love how pretty this 3d environment is, the water, the underwater, the camera angles of the casting, and that you built an island, model, fishing pole etc!   WOW in 48 hours?!  COOL  I found the play less enthralling; it could have been so fun to eat the bate then be OP, dunk the fisherman, pull him into the water, take him underwater water skiing and have the fish fish or gobble him? 

If you're interested in collaborating, I'm a beginner, but have some zbrush, graphic design skills and would like to learn more about this!  I'm way more interested in 3d development than the 2d game the dev I teamed to make this time.  Good experience though, forces output!! 

This had me belly laughing every time I heard the skier's scream!  So fun, easy and silly.  When rating these I'm not often playing more than once so I played this a handful of times.  I may come back for more too.  It is polished without being too polished.  Nice one!

25?!  You suck  I mean ROCK as the Dr! :O) hahah (now say that like Count Chocula)!!

This idea was one of the concepts I presented to the dev I worked with, he was pretty devoted to his own idea though so I am happy to see this concept played with! I thought it made for a fun challenge to have a gravitational pull. 
Will it work on my phone? Cause the screen ratio seems perfect for that, using touch control would be on my wishlist too, google store anyone?

I thought the dialogue was super cute and it reminded me of a 1980s rpg. I wish you had had time to do some silly exaggerated animations to go along with the "actions".  Nice job in 48!  Way to go!

Cute!  I wish there were like three strikes you're out, cause my poor birds were dead, fast! 

Really creative and sweet idea. Were unsure about how to get the spells to work right away. Had a fun time playing!

Great music and I liked the visual design. The characters were also cute. Would make for a great mobile game. 

Thematically it is an interesting idea.  Play wise that investigator is frustrating, what a jerk getting in my way lol ;O) 
I could see this layout and concept (not the hindering part) being a fun puzzle or clue deciphering situation in a larger game.

Looks great but I didn't understand the gameplay. Screen tips would have been helpful, because it looks like it is really fun.