yeah no I get that, the point was that the clothes outgrowing event is always interrupted before you get to the store to buy the clothes, so after that you never really have to think about the clothes because you've technically outgrown them already
when I outgrow my clothes I seem to always get the "see a girl" event and I just never buy the clothes because it takes me to the "head into town" screen if I walk away from the girl
when I asked a feeder to move in with me while I was immobile they ended up bedbound because I already had a carer (this would probably happen with feedees as well), fixed by becoming mobile for a while
if a dizzy's employee gets immobilised (or otherwise fired) you have to get rid of every employee to replace their time slots on the schedule as every new hire will take the same slots as your previously newest employee
if you get a feedee to move in with you they'll keep going to work even if they're immobile and them getting forcibly moved (care home) just changes their job title
edit: also specifying this is a dizzy's employee
another edit: they're both at home and in the care home
if you go to dizzy's with a feeder you can tempt them to try it and they'll be addicted, though aside from the "I need it" prompt it seems to function like it's supposed to
if you run into a feeder in town everything (including the bedroom) will play out like you're the one feeding them (none of their stats seem to change from this)
^ and also when you start approaching the break-even point don't be afraid to experiment with hiring another employee as your lack of employees may be bottlenecking the amount of transactions happening per day and you can easily recover even if you accrue a bit of debt in the process
I used a second chance on a girl and then she immediately went "this is boring, I'm out" the moment I called her that day, I feel like there should be some kind of grace period here
does Karnivora's demo version specifically not have the weight gain that's talked about in several events or is it just that it's not the weight gain planet so there's nothing more persistent? (I already have the La'ard mutations so idk if that's affecting it)
from what I've seen the amounts actually randomise whenever you reopen the game, like, I had a whole txt file open in the background and I had things like 201 for KFG bucket, 228 for pep-c, etc, but lost all of that when I closed the game for a while
would be cool if there was a way to grab a bunch of coins at once because you end up amassing a hoard of 1 yen coins and it's a pain to even try and get rid of them
would be nice to have some sort of visible event tracker as well as a timer for the current day, considering this is a game with the expectation that you're not really paying full attention to it 100% of the time
digestion also seems to work off which side of 8 hours you're on, 7 or less means you move to the next day and digest a minimal amount, 9 or more digests everything and 10 or more means you do a massive fast forward
sleeping moves time forward a ridiculous amount btw, like, sleeping 4 hours puts you from 4 am to 7pm the next day, sleeping 12 hours puts you from July 3 to July 20
in the browser settings, there's generally a setting called "hardware acceleration" or "graphics acceleration" or something similar under the performance tab
regarding your end note about lagginess, I was having the same issue with browser games and what fixed it was enabling hardware acceleration in the settings