Hey everyone,
I just released the open beta of SYNAPSE — Resonance: Chronicles of Chaos,
a browser-based historical card strategy game where you play a Temporal
Architect guiding humanity across six eras: Antiquity, Medieval,
Renaissance, Industrial, Modern, and Future.
https://grazulex.itch.io/synapse
Two mechanics drive the depth:
• Resonance — Cards have tags (religion, science, war, social…). Playing
related cards back-to-back triggers positive or negative combos. The
order of your hand matters as much as what's in it.
• Shared Butterfly Effect — Every game submitted by every player feeds a
rolling 7-day window that adjusts the base values of cards for everyone.
If the community keeps fueling wars, "Peace Treaty" gets stronger. If
science dominates, religious cards swing. The world state actually
drifts based on collective behavior.
Plays fully in-browser. No account, no email — just pick a name and go.
Available in English and French.

Runs on:
- Vue 3 + TypeScript on the front (HTML5 build)
- Laravel 11 on the back, with full server-side replay for anti-cheat
I'd love feedback on:
- Pacing of the era transitions (6 eras, ~15 cards per run)
- Whether the Butterfly Effect feels meaningful or invisible
- Card balance — anything that feels auto-include or trap
Bug reports and design critiques very welcome. Thanks for taking a look!
















