I really like your feedback on video and will take in concideration your remark ! thanks. Jean-Marc
GrazuleX
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Hey everyone!
So here's the deal: my brain is an endless factory of game ideas. Seriously, I have more concepts than a dictionary. I can make things work in Godot — enemies move, players jump, menus open. It's all very functional.
It's also all very... ugly.
I'm talking "programmer art" at its finest. My characters look like they were drawn during an earthquake. My UI could be used as a psychological test. My color palettes have been described as "aggressive."
So I'm looking for a 2D artist / designer who wants to team up on some game projects — purely as a hobby, no deadlines, no crunch, just two people having fun making cool stuff on evenings and weekends.
What I bring to the table: A never-ending supply of game ideas, solid Godot dev skills, enthusiasm, and an impressive collection of placeholder squares.
What I'm hoping you bring: The ability to draw something that doesn't make players cry (in a bad way).
Bonus points if you're based in Belgium or France (baguettes and frites make great fuel for game jams), but honestly, as long as we share a timezone-ish and a passion for indie games, location doesn't matter.
This is a hobby / passion project — no money involved, just the joy of creating something together and maybe, maybe, shipping a game that doesn't look like it was designed by a raccoon with a crayon.
DM me if you're interested — let's make something awesome (and pretty)!
Hello,
I try to use this direcly in Love2d with Anim8 but I can't not find the good config :
Spritesheet = love.graphics.newImage("assets/Base Character - Premium/basic/walk.png")
local grid = anim8.newGrid(16, 16, Spritesheet:getWidth(), Spritesheet:getHeight(),32,32)
Left = anim8.newAnimation(grid('1-8',1), 0.1)
I have the sprite on the screen but with a lot of empty/black frames between....from the 8 frames, I have only the frame 1 and 6 with a sprite, all the other frame are empty/black.
I'm sure that the frame have a size of 16x16 and a offset of 32 left and 32 top....but with this config I have this result








