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Graham Dolle

22
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5
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34
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A member registered Sep 05, 2013 · View creator page →

Creator of

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i was initially put off by not being able to control jump height by holding jump but the level design really takes this into account and justifies the jumping mechanics very succinctly . Loving it <3

Very Very cool!!!!

I'm doing some playtesting for this little game I'm making. You'll need two people for this though <3

http://cbear_wallis.itch.io/diatotem?secret=KxEutrVXqajzKgtHmoamoEqkqI

Any thoughts are appreciated :)

The game is essentially a board game design with digital elements and I aimed at representing dialog and conversation between people using game mechanics...I dont think I truly hit all of those marks but that's where it all came from.

Hi! I've been making games ever since middle school and I've been making art for even longer. I have done contract work making educational games and I've participated in a lot of game jams. You can see some of the games i've published on itch.io although I've done a lot more over the many years. My art portfolios can be found here ->general art, card design, general design. email me at graham.p.sullivan@gmail.com if you would like to work together :) <3

Oh thanks a lot :) I appreciate that. Do you agree with what I think is the central point of Pong or do you have another interpretation? Im interested to hear either way :)

check this out http://cbear_wallis.itch.io/song-a-videogame-essay

I think its an interesting discussion to be had and I would like to know what people think :)