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Golden Abyss

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A member registered Feb 16, 2019 · View creator page →

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You could use a D20 instead, and re-roll if you get a repeat.

Using this method would mean you can't draw 0 (The Fool) or 21 (The World). But that's okay because those cards are meant to be removed from the deck anyway. Let me know how it goes!

I am honoured to have been referenced in this work. These are wonderful ideas conveyed by transcendent writing that bends and breaks the medium in a beautiful manner. Well done.

TTRPG is short for 'TableTop RolePlaying Game'.

Games like 'Dungeons & Dragons' count as TTRPGs.

I'll be honest, I put 0 thought into how the maths of this one works.

But now you've pointed it out you're completely correct and I can't believe I've missed it. I've updated the game to make Advantage increase during each round. Now the person who retains advantage can remove the top card of any deck.

Thank you so much for your input.

Alright, I'm in. Clock me with that stock chief.

Hey everyone. 

I usually design for tabletop, which isn't very well suited for this jam. But I thought my other skill set could come in handy for some developers.

The theme of this jam is radio, and I have experience as a radio host. You can check my credit by listening to records of my 2019 show here.

If anyone wants me to record voice lines, or even a full show, I'm more than willing to lend a hand. Just drop a comment and we can sort something out.

https://golden-abyss.itch.io/four-alice-wonderland

Four Alice WonderLand is a card-based tabletop role-playing game for four players and a storyteller. It is about struggling and failing to survive in a world you don't understand. Your successes will lead you deeper into madness, your failures will define you.